Push (5e Spell)

You blast a creature in range with raw kinetic force. The target must make a Strength save. On a failure, it takes 1d6 force damage and is laterally pushed up to 15 feet in a direction of your choice.

Push
Evocation cantrip
Casting time: 1 action
Range: 30 feet
Components: S
Duration: Instantaneous

If the target would be pushed into terrain it knows is lethal, such as being pushed into a pool of molten rock or over a sheer cliff, it is granted a Constitution save. On a success, it is pushed no further.

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).


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