Moldorm (5e Creature)
Moldorm
Small monstrosity, unaligned Armor Class 12
Saving Throws Dex +4 Ambusher. The moldorm has advantage on attack rolls against any creature it has surprised. Evasive. The moldorm can take the Disengage action as a bonus action on each of its turns. ACTIONSMultiattack. The moldorm makes one bite attack and one slam attack. Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage. Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.
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As large and frantically-writhing worms, moldorms can are most often found underground in caves or ruins, but are also known to inhabit habitats as diverse as deserts and swamps. While above ground, moldorms writhe in rapid, frantic, and unpredictable patterns. While below ground, they usually wait in ambush to leap out of the ground to bite into unsuspecting prey. They usually tackle and bite into whatever creatures they can find with the intention of devouring them, disregarding discrepancies in size or strength. These creatures are sometimes referred to as "mini-moldorms" to distinguish them from the larger, thicker-shelled great moldorms.
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See also
- Great Moldorm, a particularly large and powerful moldorm
- Lanmola, a similar albeit larger burrowing worm-like monster with limited flight capability
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