Inferno, Quarterstaff (5e Spell)

You create a ball of fire on the end of your staff, then fling it at a space within range, all creatures within a 15 foot radius of that space must make a constitution save or take 1d4 fire damage and have disadvantage on the next attack they make against you for the duration.

Inferno, Quarterstaff
Transmutation cantrip
Casting time: 1 action
Range: 120 feet
Components: V, S, M (Quarterstaff)
Duration: 1 round


This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4) and 17th level (4d4).


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