Inferno, Quarterstaff (5e Spell)
You create a ball of fire on the end of your staff, then fling it at a space within range, all creatures within a 15 foot radius of that space must make a constitution save or take 1d4 fire damage and have disadvantage on the next attack they make against you for the duration.
Transmutation cantrip | |
Casting time: | 1 action |
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Range: | 120 feet |
Components: | V, S, M (Quarterstaff) |
Duration: | 1 round |
This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4) and 17th level (4d4).
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