Helgot Warbeast (5e Creature)
Helgot Warbeast
Huge monstrosity, unaligned Armor Class 14 (studded leather)
Skills Perception +4 Charge. If the warbeast moves at least 10 feet straight toward a target and then hits it with a claw attack on the same turn, the target takes an extra 9 (2d8) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone. Keen Sight and Smell. The warbeast has advantage on Wisdom (Perception) checks that rely on sight or smell. Rampage (1/Day). If the warbeast is reduced to half its maximum hit points or is struck by a critical hit, it enters a violent rage. While enraged, it has a +2 bonus to its attack rolls; it has advantage on Strength checks and saving throws; and it gains resistance to bludgeoning, piercing, and slashing damage. Its rampage only ends after 10 minutes or if it falls unconscious. ACTIONSBeak. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 25 (3d12 + 6) piercing damage. Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) slashing damage.
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A warbeast is an owlbear specially bred by the helgot to be ridden into battle by their servants. Obedient, strong, and ferocious, the helgot warbeast is a force to be feared on the battlefield. |
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