5e SRD:Hit Points
Hit Points
Hit points represent a combination of physical and mental durability, the will to live, and luck. Creatures with more hit points are more difficult to kill. Those with fewer hit points are more fragile.
A creature's current hit points (usually just called hit points) can be any number from the creature's hit point maximum down to 0. This number changes frequently as a creature takes damage or receives healing.
Whenever a creature takes damage, that damage is subtracted from its hit points. The loss of hit points has no effect on a creature's capabilities until the creature drops to 0 hit points.
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gollark: It owuld be neat. Do it.
gollark: All those who call me triangular are themselves triangular.
gollark: Only if you add a transistor eomote.
gollark: You throw a transistor, and someone has to find it and pick it up.
gollark: ... catch the transistor?
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