5e SRD:Damage Resistance and Vulnerability

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Damage Resistance and Vulnerability

Some creatures and objects are exceedingly difficult or unusually easy to hurt with certain types of damage.

If a creature or an object has resistance to a damage type, damage of that type is halved against it. If a creature or an object has vulnerability to a damage type, damage of that type is doubled against it.

Resistance and then vulnerability are applied after all other modifiers to damage. For example, a creature has resistance to bludgeoning damage and is hit by an attack that deals 25 bludgeoning damage. The creature is also within a magical aura that reduces all damage by 5. The 25 damage is first reduced by 5 and then halved, so the creature takes 10 damage.

Multiple instances of resistance or vulnerability that affect the same damage type count as only one instance. For example, if a creature has resistance to fire damage as well as resistance to all nonmagical damage, the damage of a nonmagical fire is reduced by half against the creature, not reduced by three-quarters.



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gollark: FEAR the webring².
gollark: I'm sure Google has lots of spare GPU/TPU power. They have some ridiculous GPT-3-scale image/text model in development now, and use BERT-like entities for search parsing.
gollark: I'd think that it would be possible to detect it if you had a lot of samples of it versus real human text. And there was this demo highlighting differences between human and GPTous text, via highlighting low-probability-from-the-model words (which are often also the most important).
gollark: I wonder if Google/search engines generally can detect GPT-3ous content yet.
gollark: That sounds hard, actually.
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