Golden Tektite (5e Creature)

Golden Tektite

Medium beast, unaligned


Armor Class 16 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 40 ft., climb 40 ft.


STR DEX CON INT WIS CHA
16 (+3) 20 (+5) 16 (+3) 2 (-4) 13 (+1) 6 (-2)

Saving Throws Dex +8, Con +6, Wis +4
Skills Acrobatics +8, Perception +4
Damage Resistances radiant
Senses darkvision 30 ft., passive Perception 14
Languages
Challenge 6 (2,300 XP)


Improved Initiative. The tektite has advantage on initiative rolls. If the campaign uses static initiative, it instead gains a +5 bonus to its initiative score.

Freedom of Movement. The tektite can move across any nonmagical difficult terrain as if it were normal terrain.

Legendary Resistance. If the tektite fails a saving throw, it can choose to succeed instead.

Powerful Attacks. A weapon attack deals one extra die of its damage when the tektite hits with it (included in the attack), and these weapon attacks are magical.

Standing Leap. The tektite's long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start.

Water Walker. The tektite can walk, jump, or slide over the surface of water as easily as it can over land.

ACTIONS

Multiattack. The tektite makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

REACTIONS

Gleaming Dodge. When attacked by a creature it can see, the tektite halves the damage it takesunless the damage is necrotic.

LEGENDARY ACTIONS

The tektite can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The tektite regains spent legendary actions at the start of its turn.

Detect. The tektite makes a Wisdom (Perception) check.
Jump. The tektite uses the Disengage action, and moves up to 40 feet in a single standing leap.
Slam Attack (Costs 2 Actions). The tektite moves up to 20 feet and makes a slam attack.

Source

This is a tektite with the golden monster template applied to it.

An extremely rare variant of tektite that hunts in solitude, the golden tektite derives its name from its gold-colored carapace. It wields uncanny speed, and is both more durable and much stronger than ordinary tektites. According to rumor, this creature is the result of magical enhancementsaid to be empowered by a mighty sage, a Great Fairy, or some other source of potent magic.

gollark: GravelDB™?
gollark: Just make whatever weird programming language you're working on now compile to SQL.
gollark: So far as I can tell this is essentially just generating a range of x/y values to use, converting each of those points to mandelbröt values using magic, then converting it into... rows, I think? of text.
gollark: They have very good docs.
gollark: Apiological!

See also



Back to Main Page 5e Homebrew 5e Creatures
Back to Main Page 5e Homebrew Campaign Settings Hyrule Bestiary Tektite

This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Legend of Zelda franchise, and/or include content directly affiliated with and/or owned by Nintendo. D&D Wiki neither claims nor implies any rights to The Legend of Zelda copyrights, trademarks, or logos, nor any owned by Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.