Fire Giant, Crassicauda (3.5e Creature)
Fire Giant, Crassicauda
LE Large Giant (Fire, Shapechanger) | |
Init/Senses | +0/Darkvision 60ft., low-light vision; Listen +3, Spot +19 |
Languages | Common, Giant |
AC | 26, touch 9, flat-footed 26 (–1 size, +0 Dex, +10 natural, +7 half-plate armor) |
hp | 441 (25 HD); Damage Reduction 5/silver |
Immune | Fire, mind-affecting effects |
Fort/Ref/Will | +22/+8/+12 |
Weakness | Cold vulnerability |
Speed | 30 ft. in half-plate armor (6 squares); base speed 40 ft. |
Melee | Greatsword +28/+23/+18/+13 melee (3d6+16) or |
Melee | 2 slams +28 melee (1d4+11) |
Ranged | rock +18 ranged (2d6+11 plus 2d6 fire) |
Space/Reach | 10 ft./10 ft. |
Base Atk/Grp | +18/+33 |
Abilities | Str 32, Dex 10, Con 22, Int 8, Wis 16, Cha 11 |
Feats | Power Attack, Cleave, Great Cleave, Improved Overrun, Improved Sunder, Iron Will, Multiattack, Improved Natural Attack (Claws), Improved Natural Attack (Sting) |
Skills | Climb +14, Craft (any one) +5, Intimidate +6, Jump +10, Spot +19, Hide +10 |
Advancement | by character class (Barbarian) |
Rock Throwing (Ex) | The range increment is 120 feet for a Crassicauda's thrown rocks. |
Curse of Entomanothropy (Su) | Any humanoid or giant of size Small to Huge that is hit by an Crassicauda's sting attack in vermin or hybrid form must succeed on a DC 15 Fortitude save or contract entomanothropy. Afflicted entomanothropes cannot pass on the curse of entomanothropy. |
Alternate Form (Su) | A Crassicauda can assume the form of a Medium, Large, or Huge, monstrous scorpion, or a Hybrid form as if using a polymorph spell on itself. Its gear is not affected, it can maintain the new form indefinitely, and it does not gain hit points for changing form. |
Entomanothropic Command (Su) | Crassicaudas can command monstrous scorpions (any size) as if using a command undead spell on mindless undead. This ability affects 2 Hit Dice of monstrous scorpions per Hit Die of the Crassicauda (50 Hit Dice), and it lasts for 1 hour. |
LE Large Giant (Fire, Shapechanger) | |
Init/Senses | +0/Darkvision 60ft., low-light vision; Listen +3, Spot +19 |
Languages | Common, Giant |
AC | 28, touch 9, flat-footed 28 (–1 size, +0 Dex, +14 natural, +7 half-plate armor) |
hp | 441 (25 HD); Damage Reduction 5/silver |
Immune | Fire, mind-affecting effects |
Fort/Ref/Will | +25/+8/+12 |
Weakness | Cold vulnerability |
Speed | 30 ft. in half-plate armor (6 squares); base speed 40 ft. |
Melee | Greatsword +34/+29/+24/+19 melee (3d6+25) or |
Melee | 2 claws +34 melee (1d8+17) and sting +32 melee (2d6+8 plus poison) |
Ranged | rock +18 ranged (2d6+17 plus 2d6 fire) |
Space/Reach | 10 ft./10 ft. |
Base Atk/Grp | +18/+39 |
Abilities | Str 44, Dex 10, Con 28, Int 8, Wis 16, Cha 11 |
Feats | Power Attack, Cleave, Great Cleave, Improved Overrun, Improved Sunder, Iron Will, Multiattack, Improved Natural Attack (Claws), Improved Natural Attack (Sting) |
Skills | Climb +20, Craft (any one) +5, Intimidate +6, Jump +16, Spot +19, Hide +10 |
Advancement | by character class (Barbarian) |
Rock Throwing (Ex) | The range increment is 120 feet for a Crassicauda's thrown rocks. |
Curse of Entomanothropy (Su) | Any humanoid or giant of size Small to Huge that is hit by an Crassicauda's sting attack in vermin or hybrid form must succeed on a DC 15 Fortitude save or contract entomanothropy. Afflicted entomanothropes cannot pass on the curse of entomanothropy. |
Alternate Form (Su) | A Crassicauda can assume the form of a Medium, Large, or Huge, monstrous scorpion, or a Hybrid form as if using a polymorph spell on itself. Its gear is not affected, it can maintain the new form indefinitely, and it does not gain hit points for changing form. |
Entomanothropic Command (Su) | Crassicaudas can command monstrous scorpions (any size) as if using a command undead spell on mindless undead. This ability affects 2 Hit Dice of monstrous scorpions per Hit Die of the Crassicauda (50 Hit Dice), and it lasts for 1 hour. |
Poison (Ex) | A Crassicaudas has a poisonous sting that deals 1d6 Constitution damage as initial and secondary damage (DC 24) |
LE Huge Giant (Fire, Shapechanger) | |
Init/Senses | +0/Darkvision 60ft., low-light vision; Listen +3, Spot +19 |
Languages | Common, Giant |
AC | 23, touch 9, flat-footed 23 (–1 size, +0 Dex, +14 natural) |
hp | 441 (25 HD); Damage Reduction 5/silver |
Immune | Fire, mind-affecting effects |
Fort/Ref/Will | +25/+8/+12 |
Weakness | Cold vulnerability |
Speed | 50 ft. (10 squares) |
Melee | 2 claws +34 melee (2d6+17) and sting +32 melee (2d6+8 plus poison) |
Space/Reach | 15 ft./10 ft. |
Base Atk/Grp | +18/+43 |
Special Actions | Constrict 2d6+17, improved grab, poison |
Abilities | Str 44, Dex 10, Con 28, Int 8, Wis 16, Cha 11 |
Feats | Power Attack, Cleave, Great Cleave, Improved Overrun, Improved Sunder, Iron Will, Multiattack, Improved Natural Attack (Claws), Improved Natural Attack (Sting) |
Skills | Climb +20, Craft (any one) +5, Intimidate +6, Jump +16, Spot +19, Hide +10 |
Advancement | by character class (Barbarian) |
Curse of Entomanothropy (Su) | Any humanoid or giant of size Small to Huge that is hit by an Crassicauda's sting attack in vermin or hybrid form must succeed on a DC 15 Fortitude save or contract entomanothropy. Afflicted entomanothropes cannot pass on the curse of entomanothropy. |
Alternate Form (Su) | A Crassicauda can assume the form of a Medium, Large, or Huge, monstrous scorpion, or a Hybrid form as if using a polymorph spell on itself. Its gear is not affected, it can maintain the new form indefinitely, and it does not gain hit points for changing form. |
Entomanothropic Command (Su) | Crassicaudas can command monstrous scorpions (any size) as if using a command undead spell on mindless undead. This ability affects 2 Hit Dice of monstrous scorpions per Hit Die of the Crassicauda (50 Hit Dice), and it lasts for 1 hour. |
Poison (Ex) | A Crassicaudas has a poisonous sting that deals 1d6 Constitution damage as initial and secondary damage (DC 24) |
Constrict (Ex) | A Crassicaudas deals automatic claw damage on a successful grapple check. |
Improved Grab (Ex) | To use this ability, a Crassicaudas must hit with a claw attack. A Crassicaudas can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better. |
Ecology
Environment:
Typical Physical Characteristics:
Alignment:
Notes
Built using a Fire Giant and Huge Monstrous Scorpion using the Entomanothropy Rules.
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gollark: Should I add the new lore to the Emu War original page?
gollark: <@!332271551481118732> Can I say that v3 is considered canonical right now?
gollark: It's Emu War. Emuwars was a trashy movie based on it made in 2030.
gollark: I didn't actually program emu war, mind you.
gollark: ++delete the deletion of osmarks
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