Elemental Blessing Rune (5e Spell)
You choose a willing creature within range and bless them with an elemental rune. You choose a damage type from fire, cold, thunder, acid, lightning, or poison and grant the creature immunity to all damage of that type for the duration of the spell.
4th-level Abjuration | |
Casting time: | 1 action |
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Range: | 50 feet |
Components: | V, S, M (stone with an elemental rune on it or drawing the symbol of the rune in sand/air) |
Duration: | 1 minute, Concentration |
In addition, the affected creature deals an 1d4 damage of the selected damage type with successful melee attacks.
At Higher Levels. When you cast this spell using a spell slot of 6th level or 8th it increases the damage by 2d4 and then 3d4 and the rounds last an extra +2 or even +4. Only at 8th level can the Elemental energy be changed at will and it takes one turn to change.
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