Bulblin (5e Creature)

Bulblin

Medium humanoid (moblin) , neutral evil


Armor Class 14 (chain shirt)
Hit Points 14 (4d8 - 4)
Speed 20 ft.


STR DEX CON INT WIS CHA
12 (+1) 13 (+1) 8 (-1) 10 (+0) 6 (-2) 5 (-3)

Skills Animal Handling +0
Senses passive Perception 8
Languages Blin
Challenge 1/4 (50 XP)


Pack Tactics. The bulblin has advantage on an attack roll against a creature if at least one of the bulblin's allies is within 5 feet of the creature and the ally isn't incapacitated. If the bulblin has a mount, the mounted creature does not count as an ally for this trait.

ACTIONS

Warhammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage, or 6 (1d10 + 1) bludgeoning damage if used in two hands.

Shortbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 1 fire damage.


Bulblins are distinguished from other varieties of moblin by their stark green skin, sunken red eyes, and disproportionately long arms but short legs. Their bull-like horns are the origin of their name, but these horns make for comparatively impractical weapons and are instead a designation of status among bulblins.

Isolated Tribes. Despite their moblin heritage, bulblins isolate themselves from other kinds of moblins. This is likely due to their relative intelligence compared to their more savage cousins. Indeed, bulblins have nearly as much disdain for traditional moblins as they do for the likes of hylians and gerudo. Just about the only creatures they can stand are bullbos, boar-like beasts they both ride for travel and slaughter for meat.

Nomadic Plunderers. Bulblins travel in large groups, foraging through fields and deserts in large numbers. They are continuously scouting for poorly defended villages to raid, killing indiscriminately and taking no prisoners to plunder what they will. Infamously, they always leave at least a few weakened survivors so the village can build back up over the course of years, only for the same bulblin tribe to return and swipe the settlement's renewed resources.

gollark: Well, magically copied, not literally cloned.
gollark: What if you happen to be asleep while cloned, or something?
gollark: What if you get swapped somehow such that you don't know which is which?
gollark: Or, well, consistent and verifiable.
gollark: I don't mean any instance of your mind is going to magically synchronize data with other ones (no), but that nobody seems to have a consistent idea of what consciousness is.

See also

  • Bullbo, a mammalian beast domesticated by bulblins, used both for meals and transport
  • Bulblin summoner, a spellcaster belonging to the same race
  • Bulblin captain, officers or high-ranking warriors among bulblins who are often second in command to the king
  • King Bulblin, a large and powerful form of bulblin that often commands an entire tribe



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