Black Arrow (5e Spell)
For the duration, any time you hit with a ranged weapon attack, you deal an extra 1d6 necrotic damage. If this attack reduces a Medium or Small humanoid to 0 hit points, the humanoid must succeed on a Constitution saving throw or immediately be raised as skeleton, as if you had cast animate dead.
4th-level necromancy | |
Casting time: | 1 action |
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Range: | Self |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
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