Big Pengator (5e Creature)

Big Pengator

Large monstrosity, neutral evil


Armor Class 11 (natural armor)
Hit Points 93 (11d10 + 33)
Speed 40 ft., swim 50 ft.


STR DEX CON INT WIS CHA
17 (+3) 11 (+0) 16 (+3) 5 (-3) 11 (+0) 7 (-2)

Saving Throws Dex +2, Int -1
Damage Resistances cold
Senses blindsight 60 ft., passive Perception 10
Languages Anook
Challenge 3 (700 XP)


Hold Breath. The pengator can hold its breath for 30 minutes.

Pack Tactics. The pengator has advantage on an attack roll against a creature if at least one of the pengator's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sliding Dash. When on ice or other slippery terrain, the pengator can use its bonus action move up to its base walking speed in a straight line.

Traction. The pengator treats ice or other slippery difficult terrain as if it were normal terrain.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage plus 4 (1d8) poison damage.


A big pengator among several normal-sized pengators and a hylian.
Source

See Pengator (5e Creature).

Rarely, pengators who consume plentiful protein-rich diets can grow to as much as a dozen feet in height. Of greater strength and size, they are the de facto leader of any bestial tribe of pengators.


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