Arcane Arrow (5e Spell)

5e Summary::Within the duration of the spell, the first time you hit with a ranged weapon attack, the projectile explodes with magical energy a moment after hitting a target. In addition the normal effect of the attack, every creature within 5 feet of the impact point must make a Dexterity saving throw. A creature takes 1d10 force damage on a failed save, or half as much damage on a successful one.

Arcane Arrow
1st-level transmutation
Casting time: 1 bonus action
Range: Self
Components: V
Duration: Concentration, up to 1 minute

At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for every slot level above 1st.


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