5e Equipment (JJBA Setting)

Equipment

A DM should take care in handing out weapons and armor to players. While Sideshows and Hamon Warriors don't benefit exceptionally, or in certain situations completely rely on, certain Stand Users can potentially become far more powerful with a weapon. Adventuring gear can be sorted out as usual.

Weapons

Simple Melee Weapons Cost Damage Weight Properties

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Simple Ranged Weapons Cost Damage Weight Properties

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Marital Melee Weapons Cost Damage Weight Properties

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Marital Ranged Weapons Cost Damage Weight Properties

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Armor

Armor Rarity Armor Class (AC) Strength Stealth Weight
Light Armor

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Medium Armor

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Heavy Armor

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Shield

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Adventuring Gear

Adventuring Gear Cost Weight

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Magic Items

Important Magic Items

At least one of the following should typically be able to be found in a campaign featuring their products (i.e. Stands for arrows, vampires for masks). If they are found in the campaign, they should play a large roll in the story.

Item
Stand Arrow
Stone Mask
Red Stone of Aja
Holy Corpse
Locacaca

Minor Magic Items

Item
Satiporoja Beetle Scarf
Anti-Ripple Wires
Wedding Ring of Death
Ripple Breathing Mask
Spin Belt Buckle

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