3e SRD:Random Action

The enchanted creature is compelled to act randomly for 1 round. Rather than deciding its action for itself, the subject of the spell takes an action determined randomly on the following table:

1d8Action
1Attack self (succeed on any attack roll other than a natural 1).
2Attack nearest being (for this purpose, a familiar counts as part of the subject’s "self").
3Flee away from caster at top possible speed.
4Drop anything held.
5Stand motionless (as if stunned).
6Do nothing but defend (total defense).
7Speak (in the subject’s native tongue, usually regarding surface thoughts) or make noises (if not capable of speech).
8Attack caster with melee or ranged weapons (or close with caster if attacking is not possible).
This material is published under the OGL
Random Action
Enchantment (Compulsion) [Mind-Affecting]
Level: Clr 1
Components: V, S, DF
Casting time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature
Duration: 1 round
Saving Throw: Will negates
Spell Resistance: Yes

Nothing can affect this die roll in any way. It is always entirely random.



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