3e SRD:Psychoportation Powers
Psychoportation Discipline
Psychoportation powers move the manifester, an object, or another creature through space and time.
For the purpose of psionics–magic transparency, psychoportation powers do not have an equivalent school.
Pscyhoportation Powers
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gollark: Huh, in that case I may actually be running your code.
gollark: This is in the reactor planner, not the mod itself.
gollark: I mean, it seems to be making it only actually work if there are no fuel cells? This makes no sense.
gollark: ```csharp public void UpdateStats() { if (FindAdjacentFuelCells() == 0) { HeatGenerationPerTick = Reactor.usedFuel.BaseHeat * Configuration.Fission.HeatGeneration; Reactor.totalHeatPerTick += HeatGenerationPerTick; Active = false; } else { HeatGenerationPerTick = 0; Active = true; }}```
gollark: I'm looking at the code for it and have absolutely no idea how or why it works.
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