3e SRD:Levitate (Power)
Levitate allows the manifester to move him or herself, another creature, or an object up and down as the manifester wishes. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. The manifester can mentally direct the recipient to move up or down up to 20 feet each round; doing so is a move-equivalent action. The manifester cannot move the recipient horizontally, but the recipient push or pull themselves along surfaces (generally at half its base speed).
This material is published under the OGL |
Psychoportation (Dex) | |
Level: | Psion 2/Psychic Warrior 2 |
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Display: | Ol |
Range: | Personal or close (25 ft. + 5 ft./2 levels) |
Target: | You or one willing creature or one object (total weight up to 100 lb./level) |
Duration: | 10 minutes/level (D) |
Saving Throw: | None |
Power Points: | 3 |
A levitating creature who attacks with a melee or ranged weapon finds him or herself increasingly unstable; the first attack has an attack roll penalty of 1, the second 2, and so on, up to a maximum penalty of 5. A full round spent stabilizing allows the creature to begin again at 1.
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