3e SRD:Probability Travel
This power allows the manifester travel to the Astral Plane, and from there to other planes. The manifester can bring other creatures with him or her, provided the creatures are linked in a circle with the manifester at the time of the manifestation. These fellow travelers are dependent upon the manifester and must accompany him or her at all times. If something happens to the manifester during the journey, the companions are stranded wherever he or she left them.
This material is published under the OGL |
Psychoportation (Dex) | |
Level: | Psion 9 |
---|---|
Display: | None |
Range: | Touch |
Targets: | You plus one additional creature touched per two levels |
Duration: | See text |
Saving Throw: | None |
Power Points: | 17 |
The manifester physically travels to the Astral Plane, leaving nothing behind. Since the Astral Plane touches upon every other plane, the manifester can travel astrally to other planes. The manifester then leaves the Astral Plane, entering into the plane of existence he or she has chosen.
Because the manifester and companions are physically on the Astral Plane, they possess no silver cords and thus are not vulnerable to those who might sever them. However, if a character perishes while out journeying amid the planes, he or she is just as dead as if he or she had perished in his or her home plane.
The power lasts until the manifester desires to end it, or until it is terminated by some outside means, such as negate psionics manifested upon the manifester.
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