3e SRD:Animal Domain

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Animal Domain

Granted Powers: The character can cast animal friendship once per day. Knowledge (nature) is a class skill.

Animal Domain Spells

  1. Calm Animals: Calms 2d4 +1/level HD of animals, beasts, and magical beasts.
  2. Hold Animal: Hold one animal helpless; 1 round/level.
  3. Dominate Animal: Subject animal obeys silent mental commands.
  4. Repel Vermin: Insects stay 10 ft. away.
  5. Commune with Nature: Learn about terrain for one mile/level.
  6. Antilife Shell: 10-ft. field hedges out living creatures.
  7. Animal Shapes: One ally/level polymorphs into chosen animal.
  8. Creeping Doom: Carpet of insects attacks at the caster’s command.
  9. Shapechange: Transforms the caster into any creature, and change forms once per round.

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gollark: Undergo several affine transformations.
gollark: It's not impossible.
gollark: As if LyricTech™ knows anything about things which occur.
gollark: It's too late to stop in any case.
gollark: Excellent. You were scheduled to around now.
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