3.5e Shadow Powers

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Shadow Powers

Shadow Powers are used by the Phantom class.

0-Level Shadow Powers

Abjur
Conj
Div

SMW::off

Eyes of Shadow: You enhance your vision through the plane of shadow, allowing you to see better in low-light.
Reflections of Shadow: You look deep into the shadow plane and discover the true nature of magical effects around you. SMW::on
Ench
Evoc

SMW::off

Hood of Shadow: Shadows materialize around the subjects head distracting him from performing attacks and clouding his reaction. SMW::on
Illus

SMW::off

Muffle Portal: You reach with shadow to silence any sounds a portal or door will make.
Obscuring Shadows: You encase the target in shimmering shadows that cloak its movements.
Phantom Sound: You reach into the plane of shadow and toy with the figments of sound, creating audio where there was none in the real world. SMW::on
Necro
Trans

SMW::off

Shadow Reconstruction: You reach into the shadow plane and repair cause all breaks, or damage to be repaired. The shadows themselves materialize and make the object whole.
Umbral Hand: You reach out and grasp an object with shadow. SMW::on

1st-Level Shadow Powers

Abjur

SMW::off

Bar Portal: You call out to the shadows to hold a door, or portal shut. Barring anyone from opening it.
Force of Shadow: Shadows encase your body in deflective force, making it harder for attacks to land.
Shadow Screen: You call upon the shadows to protect you and a shadowy barrier moves to block any incoming attacks. SMW::on
Conj

SMW::off

Breath of the Night: You pull a cloud of fog from the plane of shadow, allowing it to materialize and obscure the effected area. SMW::on
Div
Ench
Evoc

SMW::off

Black Lantern: You pull on the plane of shadow to cast darkness in the area, or to remove shadows.
Shadow Fire: You pull a disastrous cold fire from the plane of shadow and ignite the ground in horrific flames of frost. SMW::on
Illus

SMW::off

Phantom Distraction: You pull distracting shadows from the plane of shadow to play with your subjects attention.
Shadow Guise: You allow the shadows to envelop you and change your appearance completely.
Shadow Visage: You pull power from shadows to be more persuasive and understanding towards those you interact with, or even distract them from seeing what your true desires are.
Silent Phantom: SMW::on
Necro

SMW::off

Grip of Shadow:
Lesser Frightful Image: You pull from the essence of shadow to horrify and shake your enemies. SMW::on
Trans

SMW::off

Phantom Fall: You pull at the shadows to slow the objects or creatures from falling quickly.
Shadow Strider: Shadows lighten your steps allowing you to move faster than normal. SMW::on

2nd-Level Shadow Powers

Abjur

SMW::off

Shadow Comfort: The air around you stays hospitable even when walking in extreme weather conditions.
Umbral Warding: The chaotic energies of the shadow plane protect you from ranged attacks made against you. Also you leave no trail, and cannot be tracked by scent. SMW::on
Conj

SMW::off

Baleful Shadowport: You pull two creatures through the plane of shadow, causing them to switch places.
Swarm of Shadows: You call a swarm from the shadows materializing into small vermin and other nasty critters. SMW::on
Div

SMW::off

Umbral Discernment: Your vision attunes to the plane of shadow, allowing you to see through mundane and minor magical disguises. SMW::on
Ench
Evoc

SMW::off

Shadowbolt: You launch rays of darkness at the creature.
Umbral Breath: You breathe a cone of shadowy frost at your opponents attempting to deal damage and freeze them in place SMW::on
Illus

SMW::off

Minor Phantom (3.5e Spell): You create a shadowy illusion of something, including minor sounds.
Phantom Flanker: You cause creatures to believe they are being flanked.
Shadow Chameleon: The shadows around you bend and weave themselves around your body, allowing you to hide more easily. SMW::on
Necro
Trans

SMW::off

Umbral Sight: Your eyes attune to the plane of shadow allowing you to see clearly even in the darkest areas. SMW::on

3rd-Level Shadow Powers

Abjur

SMW::off

Sink into Shadow: SMW::on
Conj

SMW::off

Clinging Shadows: You call forth shadows that grab and pull at anything that moves through the area you designate.
Hungry Shadows: You conjure an area of shadow filled with swarms of bats ready to devour any who enter. SMW::on
Div
Ench
Evoc
Illus

SMW::off

Continual Shadow: Darkness follows your every movement, your presence causes shadow to emanate anywhere you go.
Distracting Shadows: A horrific noise erupts from the plane of shadow, making it impossible for anyone to cast spells with verbal components or hear others.
Major Phantom: You form a believable illusion of a creature from the plane of shadow.
Shadow Store: You open small hole to the plane of shadow where you can store items for later use. SMW::on
Necro

SMW::off

Breath of Death: The power of shadow pours forth from you attempting to kill anything in its path.
Frightful Image: You pull from the essence of shadow to horrify and frighten your enemies. SMW::on
Trans

SMW::off

Lesser Sustaining Shadows: You allow the shadows to sustain your health, making you impervious to poisons and diseases.
Shadow Footing: Your feet move through shadowstuff giving you a better footing and making it impossible for you to be rooted.
Shadows to Steel: SMW::on

4th-Level Shadow Powers

Abjur

SMW::off

Elemental Reflections: Reflections of the elements swirl about and protect you.
Ravaging Darkness: You command the shadows to strip magical effects from those around you. SMW::on
Conj

SMW::off

Flee through Shadow: You beat a hasty retreat leaving an illusion of yourself behind to fool those who may come after you.
Step through Shadow: In a blink you step through your shadow into the shadow plane and appear in another. SMW::on
Div
Ench
Evoc

SMW::off

Shadow Manuever: You are able to pull the shadows into various forces and assault a creature. SMW::on
Illus

SMW::off

Blank Senses: You shroud the targets senses in darkness, causing him to be unable to see, hear, taste, and smell
Cloak of Shadows: Your body seems to shift and fade between the material plane and the plane of shadow. SMW::on
Necro

SMW::off

Cold Seize: Chilling shadows grip the subject with pain, and slow their rate of movement.
Creeping Shadows: The power of shadow works it's way through the target, inflicting them with ever increasing pain.
Shadow Strings: You infuse the dead with the power of shadow, animating their bodies to life once again. SMW::on
Trans

5th-Level Shadow Powers

Abjur
Conj
Div
Ench
Evoc
Illus
Necro
Trans

6th-Level Shadow Powers

Abjur
Conj
Div
Ench
Evoc
Illus
Necro
Trans

7th-Level Shadow Powers

Abjur
Conj
Div
Ench
Evoc
Illus
Necro
Trans

8th-Level Shadow Powers

Abjur
Conj
Div
Ench
Evoc
Illus
Necro
Trans

9th-Level Shadow Powers

Abjur
Conj
Div
Ench
Evoc
Illus
Necro
Trans



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gollark: https://media.discordapp.net/attachments/426116061415342080/936262045769273384/crime.jpg
gollark: Yes, the rest is manually done, I think this policy predates GPTs.
gollark: The policy? It's autogenerated nowadays.
gollark: https://osmarks.net/p3.html
gollark: Your ignorance of GTech™ policy is dangerous.
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