< Vanquish (video game)

Vanquish (video game)/YMMV


  • Crazy Awesome: Hold down LB (360) or L2 (PS3). Yeah. That just happened.
  • Demonic Spiders: The Romanovs. If you didn't hate these guys at first, Platinum made damn sure you were gonna hate them sooner or later. There are four different versions of these bastards.
  • Genius Bonus: Those little "Pangloss" statues you can find and shoot hidden around the levels? A reference to an eighteenth century satire Candide, by French philosopher Voltaire.
  • Inferred Holocaust: There are no civilians seen anywhere aboard the Providence colony. Even if there were survivors following the Russian assault, there likely aren't many left after the breach in the colony's hull. Finally, if anyone somehow survived an atmospheric breach, the nuclear destruction of the entire colony made sure no one made it out.
    • Given President Winters was behind the takeover of the colony, one could imagine she prepared a quick evacuation beforehand to reduce casualties.
    • Not to mention Providence was also providing the world with almost limitless energy: now that it's destroyed, how will the rest of the world fare?
  • It's Short, So It Sucks: An average player can possibly get 3–4 hours out the campaign on the normal difficulty, so this came up a bit for some people.
  • Moral Event Horizon: The Russians go screaming across it in the game's opening scene when they fire the microwave weapon on San Fransisco.
  • Most Annoying Sound:
    • Players will get incredibly tired of the Augmented Reality Suit's cooldown cycle really fast, especially when there are hundreds of bullets and rockets flying by.
    • "Get out of the way! Get out of the way! Get out of the way!!!
    • The default Romanov N model has a teeth-grinding "bloooork" sound every time it fires its ranged weapon.
  • Non Sequitur Scene: During the Mobile Castle Infiltration Sequence, right before blowing it up, you find a small group of the robots dancing to a beatbox that is actually one of the Mobile Cover Robots. Before you have enough time to think about the robots you just killed, an Unknown shows up, and afterwards you go on to destroying the giant warhammer. Now this is a game that boarderlines science fiction and steampunk fantasy, but Russian Robots doing the Robot to American Music? COME ON.
    • Heck, the UNKNOWN in general. I mean, what was up with those? A heap of scrap armed with machineguns, with a glowing red core that grows legs and runs away sometimes? That's just weird.
  • Rated "M" for Money: Considering every Mook in the game are Russian-manufactured robots, it's safe to assume the cursing and bloody Non-Player Character deaths (including The Many Deaths of You) were thrown in to increase the ESRB rating to "mature".
  • Spiritual Licensee: According to Mikami, he wanted to do a Neo-Human Casshern game, but since he already did a brawler game, he decided to put more emphasis on shooting. Hence, Vanquish is the closest we will ever get to a Casshern-based video game adaptation.
  • That One Boss: On God Hard difficulty, Bogeys Alpha and Beta are nightmarishly difficult thanks to their frequency of dodging attacks, high damage and flanking manuveurs to catch players off guard. Expect plenty of players to induce a Rage Quit in all, but the most insanely determined of gamers. According to the Xbox 360 leaderboards, less than 100 players in the world have actually beaten them on that difficulty setting.
  • Vindicated by History: While the game was considered a commercial failure at release with poor sales, and mixed to average reviews, it would become quite popular on the Playstation Network and Steam years later.

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