< The Legend of Zelda
The Legend of Zelda/Drinking Game
All The Tropes and Miraheze are not responsible for any damages that result from drinking games,
including but not limited to damages to your liver and other people's cars.
This is meant to be a set of rules applicable to any The Legend of Zelda Title. Two sets of rules specific to Ocarina of Time can be found here.
- Name Link “Drink”, then whenever an NPC tells you to “Drink”, take a sip.
- Whenever Zelda gets captured or is shown to be captured (must be captured at time of cutscene), take a drink.
- When you use a fairy, finish your drink.
- When you get a main collectible (Oo T: gold Skulltula, TP: Poe soul, SS: Goddess cube, Etc.), take a sip.
- Whenever the game is interrupted for a "jingle item" (i.e. TP's 5 rupees, SS's treasure, WW's spoils), take a sip.
- Whenever you use the ocarina/conductor’s baton/harp/musical instrument/etc., take a sip. (this includes TP’s howling)
- If you get a piece of heart, take a large gulp of your drink.
- If you finish a heart container or get one from a boss, finish your drink.
- Whenever you open a large chest, finish your drink then get a new one.
- Back to The Legend of Zelda
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