< Street Fighter X Tekken

Street Fighter X Tekken/Characters


For the main article, go here.

Console-exclusive characters/Guest Fighters

Cole Mac Grath

Guest Fighter for: PlayStation 3
Debut: In Famous

Origin: Empire City, U.S.A

Fighting Style: Self-Taught

A former bike messenger from Empire City, who was given powers when a package (i.e. the Ray Sphere device) he was delivering explodes, cause the city to fall into anarchy. Now with the ability to manipulate electricity as a weapon, Cole must use his powers to defend the innocent from the arrival of The Beast, a being intent on destroy the very fabric of reality.

"When you learn how to fight, call me."

  • Unskilled but Strong: Has received no formal training in martial arts, but makes up for it with his powers and the Amp, alongside his normal brawling skills. In short, his fighting style can be summed up as "punch, kick, hit with weapon, burn opponent to crisp with lightning powers".


Mega Man

"This is... my DESTINY!"

Guest Fighter for: PlayStation 3
Debut: Technically Mega Man

Origin: The year 20xx

Fighting Style: Designed by Dr. Light

Not necessarily that one. What you've got here is the interpretation of the Blue Bomber from the infamous North American box art for the original game (you know, the one that didn't describe anything about the game itself). Not content with simply just porting over that vision of Mega Man, the one presented in Street Fighter X Tekken appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).

  • Acrofatic: Despite being out of shape, Mega Man's still seems more than eager to throw his hat (or helmet, as it were) into the ring.
    • Special mention goes to his Cross Art where he leaps over the opponent and shoots them in the back.
  • Calling Your Attacks

"Here it comes! MEGA BUSTER!"

  • Composite Character: His color scheme and... looks come from the Box Art, his attacks and some elements of his design come from the actual original Mega Man game and his backstory is based off Volnutt.
  • Dub Name Change: His name is also Mega Man in Japan, to reinforce this bad-box-art incarnation is purely a jab at the American cover art, he is not Rockman.
  • Dogged Nice Guy: Implied. One of his titles even refers to him as "Roll's Servant".
  • Early-Bird Cameo: His first appearance was in the very first trailer for the game, as an in-joke back then. More than a year later, he was introduced as a playable character.
  • Expy: His description eerily resembles Mega Man Volnutt's, even describing him as a "Digger." Fans did not ignore this.
  • Fandom Nod: His win quote: "I could do that again! Not three times though. Nobody wants the third of something with ol' Mega Man." Subtle.
    • More innocently, Mega Man 3 is when the American box art started to pay more attention to character design.
  • Large Ham: We've only heard a few voice clips, but he seems to fit this trope to a tee.
  • Level 1 Music Represents: His theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the designated first boss.
  • Mission Control: Roll acts as this in Mega Man's opening, ending and some after match quotes.
  • Mega Manning: Not present as a game mechanic but several of his attacks derive from the Megaman 1 robot masters
    • An Ice Person: Ice Man's Ice Slasher which travels slower than the standard Mega Buster but freezes the opponent in place for an istant.
    • Shock and Awe: Elec Man's Thunder Beam which for some reason can only be used when airborne
    • Super Strength: His forward throw where he lifts his opponent, even a damn bear, clean above his head with one arm and tosses them is based off and named after Guts Man's super arm.
  • Off-Model: They use his design from the infamous cover of the first game.
  • Twinkle Smile: One of his win poses.
  • Perma-Stubble
  • Ugly Guy, Hot Friend: Roll's appearance in his prologue clearly invokes this.
  • The Unexpected: Well fans did want Mega Man in the game. They just weren't expecting this one.
  • Why Did It have To Be A Yellow Sphere In A Robot?: for some reason in the rival battle cutscenes he is terrified of Pac-Man. This is a Call Back to the original trailer which had 8-bit Megaman being chased by 8-bit Pac-Man.
  • X-Ray Sparks: His skeleton shown from being electrocuted shows that he's clearly human.


Pac-Man

Guest Fighter for: PlayStation 3
Debut: Pac-Man
Origin: Unknown
Fighting Style: Self-Designed for the robot

Namco's mascot character, the little yellow circle that eats up pellets and gets harassed by a squad of ghosts while navigating a maze. In Street Fighter X Tekken, Pac-Man boards a big robot that looks like Mokujin from Tekken in order to compete. The robot is capable of firing lasers and Pac-Man is seen helming it from the top. Sometimes Pac-Man himself will get involved (such as head-butting his opponent).

  • Bamboo Technology: Look closely, and you'll see that most of his Mini-Mecha is made of wood.
  • Depending on the Writer: How Capcom is describing Pac-Man is somewhat creepy and doesn't match up to how the Dot Eater would develop; apparently this little guy does not have a wife nor a little kid, or a personality for that matter. This Pac-Man seems to be a literal personification of the hungry yellow creature from his first game, who had no character whatsoever.

"A living being whose origin and motive are wrapped in mystery. It is an omnivorous life form that consumes anything in its path"

  • Early-Bird Cameo: His first appearance was in the very first trailer for the game, as an in-joke back then. More than a year later, he was introduced as a playable character.
  • Eye Beams: Fired from his Mini-Mecha as part of his Super Art, with a portion of the Pac-Man theme playing during them.
  • Mini-Mecha: Pac-Man rides atop a Mokujin-inspired robot.
  • Good Old Fisticuffs: Pac-Man occasionally leaves the Mokujin-like robot to attack the opponent himself.
  • Perpetual Smiler
  • The Unexpected: We were all expecting Pac-Man from the trailer, but we never expected him to pilot a robot.
  • Use Your Head: Delivers a leaping headbutt as the final move of his Cross Art.


TORO and KURO

Guest Fighter for: PlayStation 3
Debut: Doko Demo Issho
Origin: Japan
Fighting Style: Ansatsuken (TORO), Mishima-Style Karate (KURO)
Official Tag Partner: TORO for KURO, and vice versa

  • Adaptational Badass: Toro and Kuro are just regular cats, although living human lives, in their series; they don't have combat abilities. Here however, Toro and Kuro became fighting experts.
  • Badass Adorables
  • Cat Smile: Toro and Kuro's default expression.
  • Creator Cameo: Toro with Ryu's style is supposed to represent Yoshiori Ono; while Kuro with Kazuya's style represents Katsuhiro Harada.
  • Funny Animal: Toro and Kuro lives as perfectly normal human beings.
  • Evil Eye: Kuro and his Kazuya-inspired red left eye.
  • Guest Fighters
  • Half-Dressed Cartoon Animal: Kuro, for impersonating Kazuya's Walking Shirtless Scene lifestyle.
  • Heterosexual Life Partners: Toro and Kuro are best friends, more closer to each other than their other animal friends from their world, also they live next to each other.
  • Marth Debuted in Smash Bros: This is the first time westerners will legitimally be able to play as Toro and Kuro in a game; some may only have seen them in cameos for Sony exclusive (Japanese) games and produtcs.
  • Hachimaki: Toro sports a copy of Ryu's red headband, but with Sony's trademark PlayStation buttons in it.
  • No Biological Sex: Toro and Kuro have no specified gender in their series, although living generic male bachelor lives could be a hint. In this incarnation at least Kuro can be seen as male, as his description states his likes for company of beautiful women.
  • Ridiculously Cute Critters
  • Red Oni, Blue Oni: Both cats kept their personalities from their home series; Toro is a extremely happy and outgoing cat, quite impulsive at that (Red Oni), while Kuro is more level headed and likes to keep his cool (Blue Oni).
  • Series Mascot: of Sony Computer Entertainment, only applied to Toro, as Kuro is a less advertised creation kept only in Doko Demo Issho games.
  • The Unexpected: Toro is barely known outside Japan, despite being created in 1999 and being Sony's mascot in there, he had only a few games made for himself since then; Toro basically grew to be a real mascot rather than an actual video game character, he being actually playable instead of just a cameo is quite surprising. Kuro was even more unexpected due not being a heavy advertised mascot as Toro, he doesn't even get the cameo treatment, he is purely a Doko Demo Issho character.
    This article is issued from Allthetropes. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.