Culpa Innata

It's the year 2047 and some fifteen years following the Great Economic War. Most of the countries of Western Europe and North America have joined to form the World Union and society is at its most perfect. Sex is entertainment, children are viewed as investments raised in institutions (called Child Development Centres) by teachers, disease and crime have been eliminated and greed is good.

You play Phoenix Wallis, a Peace Officer (read cop) in Adrianopolis, a city on the bordering Russia in the World Union. Captain Dagmar Morrison has assigned Phoenix and another Peace Officer named Julio Roderigez to investigate the murder Vassyly Bogdanov, a crime that has not occured for fifteen years. While investgating this Phoeniz comes across some rather strange clues involving butterflies that leads to an Elaborate Underground Base where a supposed La RĂ©sistance known as the renovators is run by an Omniscient Council of Vagueness.

The political and economic system of the World Union is based on Objectivism and Brave New World.

Culpa Innata was made by the Turkish company Momentum AS in 2007 and is more like a Visual Novel than an Adventure Game. A sequel has been made, and was supposed to be released in 2008, but the financial crisis meant that the publisher didn't pay Momentum AS for the game. In 2013, the developer cancelled the sequel, changing it for a book concept.

Tropes used in Culpa Innata include:
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