Zico Soccer

Zico Soccer (ジーコ サッカー)[1] from Electronic Arts is a Super Famicom football management video game that allows players to become the head coach of an international football team; it was named after the Brazilian midfielder Zico, who at the time was playing for Japanese team Kashima Antlers. The game is mostly in the Japanese language although some words are in the English language.

Zico Soccer
Cover art
Developer(s)Electronic Arts Victor
Publisher(s)Electronic Arts Victor
Composer(s)Akira Takemoto
Platform(s)Super Famicom
Release
  • JP: March 4, 1994
Genre(s)Traditional soccer simulation
Mode(s)Single-player

Gameplay

There is an exhibition mode, training mode, and two different kinds of cup (tournament) modes.[2]

The game starts with a coin toss and the winner chooses to have possession of the football or to choose what side of the field to defend. No club play is possible with national leagues; there are only international teams (except for Kashima Antlers). However, England is excluded along with most other FIFA member nations. Instead of directly controlling the players, the manager/player must choose who must pass the ball to which player, where to shoot the football, where to move the players on the board, and how they should shoot the football.

gollark: Does SDL not have some "do this every frame" callback?
gollark: No.
gollark: Surely it should just draw the buffer to the screen every frame.
gollark: It only needs to actually render each frame. Make the actual draw stuff write to a buffer.
gollark: ???

See also

  • Isto é Zico: Jiko no Kangaeru Soccer[3] (Sega Saturn Interactive movie endorsed by Zico)

References

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