Zenonia

Zenonia (Korean: μ œλ…Έλ‹ˆμ•„) is an action role-playing game created, developed, and published by Gamevil for iOS, Android, PlayStation Portable, Nintendo DSi, Zeebo and Windows Mobile. It was released on the App Store on May 24, 2009[1] and on the Google Play Store on March 27, 2010.[2] It was released for the PlayStation Portable on October 12, 2010.

Developer(s)Gamevil
Publisher(s)Gamevil
Platform(s)iOS, Android, Windows Mobile, DSiWare, Bada, PlayStation Portable, Zeebo
ReleaseMobile
August 28, 2008 (South Korea)
September 16, 2009 (Europe)
iOS
May 24, 2009 (USA)
Zeebo
October 31, 2009 (Brazil)
November 4, 2009 (Mexico)
Android
March 27, 2010 (world-wide)
DSiWare
  • NA: September 27, 2010
  • PAL: December 24, 2010
Genre(s)Action role-playing game
Mode(s)Single-player

Gameplay

The main character, Regret, is controlled through use of an on-screen d-pad, which is located in the lower left corner of the screen.[3] There are many side quests that the player can choose to complete in order to further explore the world. The main storyline can be changed by the player depending on whether they decide to make certain choices that will cause their character's alignment to shift more quickly towards good or evil. There are three classes in which the player can choose from: Paladin, Warrior, or Assassin, each having a unique fighting style. The game also features hundreds of different weapons, and a full class skill tree for each of the classes. Gamevil claims that Zenonia has 40 hours of gameplay.

Regret's in-game appearance changes based upon his equipped weapon and armor set.[4]

Synopsis

Zenonia's protagonist is Regret, a young man whose origins are initially unknown. His primary mission in the game is to find the reason for the death of his adoptive father, Pardon, at the hands of a demon and subsequently a more powerful evil that is at work.[3]

Development

Zenonia was developed and published by Gamevil. It is a port of a popular mobile game from South Korea.[5] Much of the time spent porting the game to iPhone was spent on translation.[3]

Version 1.1 was released on June 29, 2009. The update improved the touch controls as well as making certain on-screen buttons larger and semi-transparent, making them easier to press accurately without restricting the view of the in-game action.[6][7] Also, the need to eat and repair weapons and armor has been decreased in order to improve the overall playability of the game by lowering the frequency with which the player must return to towns.[6][7] Features of Apple's iOS 3.0, which was released on June 17, 2009,[8] were implemented into the game as well, allowing the user to listen to MP3s in lieu of the in-game soundtrack.[7]

The game was also translated to Portuguese (Brazil) and released for the Zeebo, a Brazilian video-game in January 2010.

Zenonia was released for the Android OS on March 27, 2010. It supports both HVGA and WVGA screen resolutions and runs on Android versions 1.5 and greater. It was later released for Nintendo's DSiWare in North America on September 27, 2010 and in the PAL region on December 24, 2010. On October 12, 2010, it was also released on the PSP.

Reception

Reception
Aggregate score
AggregatorScore
GameRankingsiOS: 84%[9]
Review scores
PublicationScore
IGN9.0/10[10]
VideoGamer.com8/10[11]
Pocket Gamer8/10[12]
Slide to Play4/4[13]

Zenonia has largely received positive reviews and has been compared graphically with earlier games in The Legend of Zelda and Final Fantasy series.[3] The game's script has been praised for being well-written and humorous.[4] PC Magazine named the game as one of the "must-have" games for iPhone.[14] Tracy Erickson of Pocket Gamer gave it a Silver Award, calling it "vintage role-playing at its zenith".[15]

Sequels

Gamevil developed a sequel to Zenonia, Zenonia 2: The Lost Memories. It features four new characters with their own special abilities and combat tactics: Lu, the paladin (melee class), Ecne, the shooter (gunner class), Morpice, the magician (ranged mage class), and Daza, the warrior (melee class). The sequel features a new interface for character customization with over 1200 new items which, in addition to raising your character's fighting statistics, change his or her appearance. New landscapes have also been added to challenge the player even more than in the prior game. New terrain include ice to skid across, ledges to climb and flowing lava. The game also features player versus player (PvP) battles in a small arena. Each of the game's four towns have a different Arena layout.

The sequel was released in the iOS App Store on March 29, 2010 and the Google Play Store on December 24, 2010.

A further sequel, Zenonia 3, was released in the Apple App Store on April 28, 2011, and the Google Play Store on August 1, 2011.

The sequel to Zenonia 3, called Zenonia 4, was released in Korea on September 26, 2011. It was released in the Apple App Store on December 22, 2011 and in the Google Play Store on February 10, 2012

Zenonia 5 was released in the Google Play Store on November 29, 2012. The iOS version was released on January 10, 2013.

The next sequel after Zenonia 5 is Zenonia S, released in worldwide in both the Google Play Store and App Store on July 2015. [16]

gollark: > ok fine, a microwave from the 1800s to be specific.I don't think they had those then. Modern magnetrons are IIRC a 1900s invention.
gollark: The bruteforce tester I ran only got me speed and a bunch of particle effects. Also mining fatigue.
gollark: Also I heard that they could disintegrate you.
gollark: I had some on SC, but they seemed to unprogram themselves or randomly vanish temporarily sometimes.
gollark: I wrote a program for drone deliveries which did pathfinding. Using waypoints with preconfigured, er, adjacency.

References

  1. "Gamevil Launches Zenonia on Apple App Store" (Press release). Gamevil. 2009-05-24. Retrieved 2009-06-26.
  2. "GAMEVIL announces ZENONIA now available on the Google Play Store" (Press release). Gamevil. 2010-03-27. Retrieved 2010-03-27.
  3. "Zenonia first look". iPhoneGamesNetwork.com. 2009-04-05. Retrieved 2009-06-26.
  4. Nigel and Nacho (2009-04-23). "iPGN Unleashed episode 23". iPhoneGamesNetwork.com (Podcast). Retrieved 2009-06-26.
  5. Buchanan, Levi (2009-04-03). "Zenonia iPhone Preview". IGN.com. Retrieved 2009-06-26.
  6. Hodapp, Eli (2009-06-30). "'Zenonia' 1.1 - Controls and Balancing Improved". TouchArcade.com. Retrieved 2009-07-01.
  7. Thomas, Chris (2009-06-30). "Zenonia Update Improves Controls and the Game in General". AppGamer.net. Retrieved 2009-07-01.
  8. Ogg, Erica (2009-06-08). "Live blog: WWDC 2009 keynote". CNet.com. Retrieved 2009-07-01.
  9. "Zenonia for iOS (iPhone/iPad)". GameRankings. CBS Interactive. Retrieved 2018-07-11.
  10. Buchanan, Levi (2009-05-26). "Zenonia iPhone Review". IGN.com. Retrieved 2009-06-24.
  11. Muldoon, Rory (2009-06-09). "Zenonia Review". VideoGamer.com. Retrieved 2009-06-24.
  12. Erickson, Tracy (2009-05-26). "Zenonia: An excellent vintage". PocketGamer.co.uk. Retrieved 2009-06-24.
  13. Palley, Steve (2009-05-26). "Zenonia Review". SlideToPlay.com. Retrieved 2009-06-24.
  14. Monson, Kyle (2009-06-10). "10 More Must-Have iPhone Games". PC Magazine. p. 2. Retrieved 2009-07-01.
  15. Tracy Erickson (2009-05-26). "Zenonia Review". PocketGamer.co.uk. Retrieved 2012-12-18.
  16. "Zenonia S Soft-Launches, Will Release Worldwide In July". Apptrigger.com. Retrieved December 27, 2015.
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