Who Wants to Beat Up a Millionaire?

Who Wants to Beat Up a Millionaire? is a video game parody of Who Wants to Be a Millionaire?. It was created by Hypnotix, and released in 2000 by Simon & Schuster Interactive for Windows 95, Windows 98, and Sega Dreamcast.

Who Wants to Beat Up a Millionaire
North American Dreamcast cover art
Developer(s)Hypnotix
Publisher(s)Simon & Schuster Interactive
Platform(s)Windows 95, Dreamcast
Release
Genre(s)Action
Mode(s)Single-player, Multiplayer

Gameplay

The objective of the game is to answer multiple-choice questions correctly, by using a buzzer to answer. Following this, the player assaults another player's character. The objective of the game is to assault another player sufficiently so that they drop off the game's ladder, a parody of the real show's question ladder. The last player is the winner.

Lifelines

Like its more serious (and non-violent) real-life counterpart, Who Wants to Be a Millionaire? gives the contestants "lifelines" to help them out if they get stumped. The three lifelines are:

  • One or the other: Eliminates two incorrect answers, analogous to the 50:50 lifeline on the real game show.
  • Pass the buck and chicken out: Give the question to another contestant or swap the question out for a new one.
  • Fortune cookie: Gives the player a hint.

Characters

Reception

Reception
Aggregate score
AggregatorScore
GameRankingsPC: 30%[2]

IGN rated the game 5.7 (Mediocre) for lack of replayability.[3]

gollark: As much as I dislike Go, at least it appears to get this right.
gollark: It should be `int[10]* v` or something, so that the type information is ACTUALLY WITH THE TYPE.
gollark: That is total bees?
gollark: `int x[10]` or whatever?
gollark: Yes.

References


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