Wasteland 3
Wasteland 3 is an upcoming role-playing video game developed by inXile Entertainment and published by Deep Silver. It is a sequel to Wasteland 2 and it is set to be released for Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One on August 28th, 2020.
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Developer(s) | inXile Entertainment |
Publisher(s) | Deep Silver |
Producer(s) | Brian Fargo |
Engine | Unity |
Platform(s) | Windows, macOS, Linux, PlayStation 4, Xbox One |
Release | August 28, 2020 |
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Gameplay
Wasteland 3 is a squad-based role-playing video game featuring turn-based combat.[1] Played from an isometric perspective, the game will feature synchronous and asynchronous multiplayer.[2] In the game, players need to make various choices, which would have different impacts on the game's world and the story.[3] The game introduces a vehicle that the players can use to traverse the world and store supplies. The main campaign can be played cooperatively with another player.[4]
Plot
Wasteland 3 will be set in the freezing wastelands of a post-apocalyptic Colorado. The player will take control of the last surviving member of Team November, a Ranger Squad.[2]
Development
Wasteland 3 was announced by inXile Entertainment in September 2016. Wasteland 3 is being developed using the Unity game engine. The development team is composed of people who worked on Torment: Tides of Numenera (2017).[5] As with Wasteland 2, inXile chose to crowdfund the development of the game. Unlike their previous Kickstarter projects, inXile chose to use equity crowdfunding service Fig.[6] The crowdfunding campaign launched in October 2016, and concluded a month later with over $3 million raised.[7]
The game was scheduled to launch on Linux, macOS, PlayStation 4, Windows and Xbox One in Q4 2019.[2][8] After Xbox Game Studios acquired the company, inXile hired more staff for the game's development and delayed its release date to early 2020.[9] The game's budget was three times more than Wasteland 2. The additional budget was mostly spent on implementing conversational scenes and hiring voice actors.[3] It was delayed again due to inXile's remote working conditions.[10]
Further expansion of the story is planned through downloadable content in the future. [11]
References
- O'Connor, Alice (September 28, 2016). "Wasteland 3 Announced, Crowdfunding Once Again". Rock, Paper, Shotgun. Rock, Paper, Shotgun. Retrieved October 29, 2016.
- Yin-Poole, Wesley (September 28, 2016). "inXile announces Wasteland 3 - and it's got multiplayer". Eurogamer. Gamer Network. Retrieved October 29, 2016.
- Campbell, Colin (August 21, 2019). "Wasteland 3 is a prettier, more polished post-apocalypse". Polygon. Retrieved March 16, 2020.
- Horti, Samuel (January 24, 2020). "Wasteland 3: everything we know". PC Gamer. Retrieved March 16, 2020.
- Yin-Poole, Wesley (October 10, 2016). "An early look at Wasteland 3 gameplay". Eurogamer. Gamer Network. Retrieved October 29, 2016.
- Jeremy Peel (2016-10-27). "Wasteland 3's Brian Fargo on ditching Kickstarter: "I'm good at knowing what the winds of change are up to"". PCGamesN. Retrieved 2017-05-28.
- inXile Entertainment (2016-10-05). "Wasteland 3". Fig. Retrieved 2017-05-28.
- Caldwell, Brendan (October 5, 2016). "Snowy Wasteland 3 Launches Crowdfunding On Fig". Rock, Paper, Shotgun. Rock, Paper, Shotgun. Retrieved October 29, 2016.
- Brown, Fraser (June 12, 2019). "Wasteland 3 is coming next spring". PC Gamer. Retrieved June 24, 2019.
- Minotti, Mike (March 31, 2020). "Wasteland 3 delayed to August 28". VentureBeat. Retrieved April 1, 2020.
- Schuster, Shawn (August 11, 2020). "Wasteland 3's Brian Fargo Talks Beta Feedback, DLC Plans, and Wasteland 4". Postapocalyptic Media. Retrieved August 16, 2020.