Wasteland 3

Wasteland 3 is an upcoming role-playing video game developed by inXile Entertainment and published by Deep Silver. It is a sequel to Wasteland 2 and it is set to be released for Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One on August 28th, 2020.

Wasteland 3
Developer(s)inXile Entertainment
Publisher(s)Deep Silver
Producer(s)Brian Fargo
EngineUnity
Platform(s)Windows, macOS, Linux, PlayStation 4, Xbox One
ReleaseAugust 28, 2020
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

Gameplay

Wasteland 3 is a squad-based role-playing video game featuring turn-based combat.[1] Played from an isometric perspective, the game will feature synchronous and asynchronous multiplayer.[2] In the game, players need to make various choices, which would have different impacts on the game's world and the story.[3] The game introduces a vehicle that the players can use to traverse the world and store supplies. The main campaign can be played cooperatively with another player.[4]

Plot

Wasteland 3 will be set in the freezing wastelands of a post-apocalyptic Colorado. The player will take control of the last surviving member of Team November, a Ranger Squad.[2]

Development

Wasteland 3 was announced by inXile Entertainment in September 2016. Wasteland 3 is being developed using the Unity game engine. The development team is composed of people who worked on Torment: Tides of Numenera (2017).[5] As with Wasteland 2, inXile chose to crowdfund the development of the game. Unlike their previous Kickstarter projects, inXile chose to use equity crowdfunding service Fig.[6] The crowdfunding campaign launched in October 2016, and concluded a month later with over $3 million raised.[7]

The game was scheduled to launch on Linux, macOS, PlayStation 4, Windows and Xbox One in Q4 2019.[2][8] After Xbox Game Studios acquired the company, inXile hired more staff for the game's development and delayed its release date to early 2020.[9] The game's budget was three times more than Wasteland 2. The additional budget was mostly spent on implementing conversational scenes and hiring voice actors.[3] It was delayed again due to inXile's remote working conditions.[10]

Further expansion of the story is planned through downloadable content in the future. [11]

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References

  1. O'Connor, Alice (September 28, 2016). "Wasteland 3 Announced, Crowdfunding Once Again". Rock, Paper, Shotgun. Rock, Paper, Shotgun. Retrieved October 29, 2016.
  2. Yin-Poole, Wesley (September 28, 2016). "inXile announces Wasteland 3 - and it's got multiplayer". Eurogamer. Gamer Network. Retrieved October 29, 2016.
  3. Campbell, Colin (August 21, 2019). "Wasteland 3 is a prettier, more polished post-apocalypse". Polygon. Retrieved March 16, 2020.
  4. Horti, Samuel (January 24, 2020). "Wasteland 3: everything we know". PC Gamer. Retrieved March 16, 2020.
  5. Yin-Poole, Wesley (October 10, 2016). "An early look at Wasteland 3 gameplay". Eurogamer. Gamer Network. Retrieved October 29, 2016.
  6. Jeremy Peel (2016-10-27). "Wasteland 3's Brian Fargo on ditching Kickstarter: "I'm good at knowing what the winds of change are up to"". PCGamesN. Retrieved 2017-05-28.
  7. inXile Entertainment (2016-10-05). "Wasteland 3". Fig. Retrieved 2017-05-28.
  8. Caldwell, Brendan (October 5, 2016). "Snowy Wasteland 3 Launches Crowdfunding On Fig". Rock, Paper, Shotgun. Rock, Paper, Shotgun. Retrieved October 29, 2016.
  9. Brown, Fraser (June 12, 2019). "Wasteland 3 is coming next spring". PC Gamer. Retrieved June 24, 2019.
  10. Minotti, Mike (March 31, 2020). "Wasteland 3 delayed to August 28". VentureBeat. Retrieved April 1, 2020.
  11. Schuster, Shawn (August 11, 2020). "Wasteland 3's Brian Fargo Talks Beta Feedback, DLC Plans, and Wasteland 4". Postapocalyptic Media. Retrieved August 16, 2020.
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