Warp

Warp, warped or warping may refer to:

Arts and entertainment

Books and comics

  • WaRP Graphics, an alternative comics publisher
  • Warp (First Comics), comic book series published by First Comics based on the play Warp!
  • Warp (comics), a DC Comics supervillain
  • Warp (magazine), formerly the magazine and official organ of the New Zealand National Association for Science

Music

Albums

Songs

Video games

  • Warp (video gaming), an element in video games that allows a character to travel instantly between two locations
  • Warp (company), now known as From Yellow to Orange, a Japanese video game developer
  • Warp (1985 video game), an interactive fiction game developed for the HP3000 platform
  • Warp (2012 video game), a download only game for consoles where you warp an alien through labs
  • Warp (Warhammer 40000), home of the Chaos powers in the Warhammer 40000 series
  • Crash Bandicoot 3: Warped, a platform game developed by Naughty Dog for the PlayStation

Other arts and entertainment

  • Warp!, a 1970s Broadway play
  • Warp drive, a fictional faster-than-light propulsion system in science fiction
  • WARP-CD, a low-power TV station in Tampa-St. Petersburg, Florida, US
  • Warped Tour, an annual touring music and extreme sports festival

Science and technology

Computing

Transportation

Aviation

Ships

  • Warping (sailing), a slow method of moving a boat in still waters or against the wind
  • Anchor Warp, a line (particularly a rope) attached to an anchor

Other uses

  • Warping in agriculture, the practice of flooding agricultural land with turbid river water to add sediment to the soil
  • Weak Axiom of Revealed Preferences, an axiom in the economic theory of revealed preference
  • Wood warping, a deviation from flatness due to uneven drying of wood
  • Warp (weaving), the set of lengthwise threads attached to a loom
  • Warp Drive, a street in Dulles, Virginia, US
  • Wins Above Replacement Player, a statistical means of evaluating player production in various team sports
gollark: *continues not being scared of giannis*
gollark: They have a regular structure, and you could store one bit per atom, which is a lot. The main problem is that you would probably need stupidly advanced technology to read and write them.
gollark: One very dense method for storing information in science fiction stuff is sticking it in patterns of isotopes in a diamond or something.
gollark: I don't think *individual* microorganisms store that much DNA (in bytes) so you would have to split it across many of them like some sort of vaguely insane RAID array.
gollark: You would also have to *catch* enough copies afterward.

See also

  • All pages with titles beginning with warp
  • All pages with titles containing warp
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