Violence Fight

Violence Fight (バイオレンスファイト), is a 1989 fighting arcade game developed and published by Taito.

Violence Fight
European arcade flyer
Developer(s)Taito
Publisher(s)Taito
Designer(s)Yukihiko Sakamoto
Programmer(s)Takeshi Ishizashi, Yumi Inoue
Composer(s)Team Zuntata
Platform(s)Arcade
ReleaseApril 25, 1989[1]
Genre(s)2D Versus Fighting
Mode(s)Up to 2 players simultaneously
Arcade systemTaito B System
CPU68000 @ 12 MHz,
Z80 @ 6 MHz
SoundYM2203 @ 3 MHz,
MSM6295[2] @ 1.056 MHz[3]
DisplayHorizontal, 320×224 pixels, 60 Hz, 4096 colors

Violence Fight was later included in Taito Memories Vol. 2 for the PlayStation 2, and Taito Legends 2 for the PlayStation 2, Xbox and Windows. Violence Fight was also followed by a sequel released two years later titled as Solitary Fighter (known in Japan as Violence Fight II (バイオレンスファイトII)).

Plot

As the attract screen explains, the game takes place during the early 1950s in the United States, where an underground tournament known as the "Violence Fight" had become very popular among the criminal underworld and the public at large; criminals, especially mobsters, along with other public nuisances and upstanding citizens are allured by its stakes and thrill. The contestants, drawn from all across the country, compete for large sums of money and the title of "No. 1 Quarreler." As the game begins, the tournament even attracts a young fighter named Bad Blue (or "Bat Blue") from Los Angeles who competes for the title of No. 1 Quarreler and aspires to share a small fortune with his manager, "Blinks."

Gameplay

Violence Fight plays similarly to other beat 'em ups like Double Dragon, where the player can move in all eight directions in an arena fight. Also, there are three buttons: punch, kick and jump. However, unlike most side-scrolling fighters, the players fight in an enclosed arena space. Players can press either punch + jump or kick + jump to perform either a special punch or a special kick move. Players also can press punch + kick to duck for a short period of time. While the opponent is struggling to get up, the punch button can be used to throw him to the ground for some damage. The punch button is also used to pick up crates, barrels and other similar objects.

Each match consists of up to three rounds. The timer will initially be set at 100 seconds, or 1 minute, 40 seconds. Your objective is to get your opponent's life meter to zero to win a round. Winning two out of three rounds will win the match. Each brawler begins the round with 100 health points. Direct hits to your opponent will reduce his health gradually, based on certain factors. For each round won, you gain one point towards winning the match. If time runs out in a round, the round will end in a draw. If two of three rounds end in a draw, the brawler with only one point will be the winner. If the point totals are tied at the end of all three rounds, the match ends in a draw. If you get more points than your opponent, you'll continue on to the next gameplay round, or "stage" of the game. If your opponent has more points than you, your game is over and you'll have the option of continuing the game, at the cost of one additional coin. If the match ends in a draw against the CPU, it will be the same as a loss. If the match ends in a draw of a 2-player match, either player will have to insert another coin to continue the single-player campaign.

Characters

There are four playable fighters, and two unplayable bosses.

  • Bad Blue (バッド・ブルー) – A yester-year street-fighting champion from Los Angeles, California. As far as attributes are concerned, he is the most well-balanced and has a reputation for plenty of technique and its sharpness. He is also known as "Bat Blue".
  • Ben Smith (ベン・スミス) – An African-American U.S. marine veteran from Carson City, Nevada. His fighting style is boxing. During his U.S. marine career, he was nicknamed "Fierce Eagle", due to his speed and reflexes. His speed attribute is high, but everything else is lower than average.
  • Rick Joe (リック・ジョー) – A professional wrestler from Ardmore, Oklahoma. His career was cut short due to mass homicide. He was kicked out of the TWF (Taito Wrestling Federation) for killing 13 opponents during sanctioned matches. He enters the tournament hoping to redeem himself of his past sins. He bears a passing resemblance to wrestler Gorgeous George. His name's misspelled as "Lick Joe" in the game.
  • Lee Chen (リー・チェン) – A mysterious Chinese martial artist from Miami, Florida. Although a natural-born U.S. citizen, Lee spent many of his childhood summers visiting China with his father, learning the art of fighting. Lee enters the tournament hoping to prove his skills to thousands of fans.

Bosses

  • Ron Max (ロン・マックス) – A stock farmer from Texas who has a head that's as hard as steel. He wears a white shirt, blue jeans and red suspenders. When the player fights against him, the audience will be throwing empty beer bottles into the ring, causing unnecessary setbacks to the player's plans to win this match.
  • Tony Won (トニー・ウォン) – A tall New Yorker who resembles Mr. T. He'll do anything to win the match, even if it means breaking every rule in the book, like swinging a chain against his opponent. He's also the leader of the Black Will 'O gang, the organization who set up the Violence Fight tournament in the very first place.

Reception

In Japan, Game Machine listed Violence Fight on their January 15, 1990 issue as being the thirteenth most-successful table arcade unit of the year.[4]

gollark: Also, MacBooks apparently do rather apiaristic stuff like send the hash (or content mabne, I forgot) of every new binary you run to Apple for notarization.
gollark: * programs
gollark: * code
gollark: You can't boot anything but MacOS on them and I believe they require signed codes.
gollark: Locked down.

References

  1. http://www.arcade-history.com/?n=violence-fight&page=detail&id=3076
  2. http://system16.com/hardware.php?id=660
  3. http://mamedev.org/source/src/mame/drivers/taito_b.c.html
  4. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 372. Amusement Press, Inc. 15 January 1990. p. 25.
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