Unforeseen Incidents

Unforeseen Incidents is a 2018 point-and-click adventure game developed by German company Backwoods Entertainment. Players control a local handyman who investigates a mysterious viral outbreak in his town.

Unforeseen Incidents
Developer(s)Backwoods Entertainment
Publisher(s)Application Systems Heidelberg
Platform(s)Microsoft Windows, macOS, Linux
Release
  • NA: 24 May 2018
Genre(s)Point-and-click adventure game
Mode(s)Single-player

Gameplay

Harper Pendrel, a handyman, learns that a mysterious virus is killing citizens in Yelltown. Aided by a local academic and a reporter, Pendrel attempts to uncover who has unleashed the virus and why. Players control Pendrel as he performs his investigation.[1] Rock, Paper, Shotgun described the puzzles as "extremely traditional" for an adventure game but said they differ from the usual implementation by having solutions in which the protagonist is not manipulative toward people who are supposedly his friends. For example, solutions may involve helping a friend to address a personal problem rather than exploiting it.[2] As a handyman, Pendrel also solves some puzzles through the use of his tools.[1] Items may be picked up and used to solve inventory-based puzzles, but some items are red herrings that do not have any in-game use.[2]

Development and release

The English-language dialogue is not a straight translation of the German dialogue. Instead, British comedian Alasdair Beckett-King contributed original dialogue.[2] Unforeseen Incidents was released on 24 May 2018.[3]

Reception

Metacritic, a review aggregator, rated it 80/100 based on reviews from 13 critics, which the site catalogs as "generally favorable reviews ".[4] Karla Munger of Just Adventure rated the game A− and wrote that the game "achieves a skillful balance between serious and genuinely funny", though she found some of the puzzles too frustrating.[1] Writing for Rock Paper Shotgun, John Walker called it "a sharp, smart, witty and superbly constructed adventure", praising the voice acting, music, and art. Walker described the game's socially progressive values as unobtrusive and never devolving into virtue signalling.[2] In his review for PC World, Fergus Halliday wrote the game is "predictable and familiar but has just enough to charm to win you over nevertheless".[5] The conclusion reached by Adventure Gamers's critic, Richard Hoover, reads: "With a great voice cast, distinctive visual style, and intricate puzzle design, Unforeseen Incidents delivers a solid if well-worn story of a nobody from nowhere saving the world."[6]

gollark: This is from a while ago.
gollark: Using the objective ethics algorithm. I have a screenshot somewhere.
gollark: It's up to about half a million.
gollark: 3 is probably ethically neutral, I forget.
gollark: I have a computer on a Minecraft server which finds the most ethical numbers.

References

  1. Munger, Karla (2018-07-20). "Unforeseen Incidents Review". Just Adventure. Retrieved 2019-02-26.
  2. Walker, John (2018-05-25). "Wot I Think: Unforeseen Incidents". Rock, Paper, Shotgun. Retrieved 2019-02-26.
  3. Prescott, Shaun; Marks, Tom (2018-07-30). "Five new Steam games you probably missed this week". PC Gamer. Retrieved 2019-02-26.
  4. "Unforeseen Incidents (PC)". Metacritic. Retrieved 2019-02-26.
  5. Halliday, Fergus (2018-05-24). "Unforeseen Incidents review: A gorgeously retro point-and-click, warts and all". PC World. Retrieved 2019-02-26.
  6. Hoover, Richard (2018-05-25). "Unforeseen Incidents review". Adventure Gamers. Retrieved 2019-02-26.
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