Tiny Toon Adventures: Buster Busts Loose!

Tiny Toon Adventures: Buster Busts Loose! (released in Japan as Tiny Toon Adventures) is a video game for the Super NES console that is based on the animated TV series Tiny Toon Adventures. It was developed and published by Konami, released in 1992 in Japan and in 1993 in Europe and North America.

Tiny Toon Adventures: Buster Busts Loose!
North American cover art
Developer(s)Konami
Publisher(s)Konami
Composer(s)Kazuhiko Uehara
Yukie Morimoto
Platform(s)Super NES
Release
  • JP: December 18, 1992
  • NA: February 1993
  • EU: June 24, 1993
Genre(s)Platform
Mode(s)Single-player

Gameplay

This game features Buster Bunny in a side-scrolling adventure. It has three difficulty level settings: easy, normal, and hard (in game they are known as "Children", "Normal" and "Challenge" modes respectively) (except the Japanese version which only has easy and normal). Levels are significantly smaller in easy mode, and Buster only has one health container in hard mode, although extra containers can be collected by exploring the levels. The number of containers are reset after each level. This is done to add more of a challenge in this mode.

There are a total of six levels in the game when played normally (the fifth level is removed in easy mode). Buster's objectives vary from level to level, ranging from feeding Dizzy Devil so he stops destroying the school kitchen to defeating "Duck Vader". As is common for the era, the full ending is only accessed by finishing the game on hard (or normal in the Japanese release). After completing each level, the player is given a chance to earn extra lives by playing a minigame, the type of which is determined by spinning a wheel based on the one seen in the episode, "The Wheel O'Comedy".

Reception

Reception
Aggregate score
AggregatorScore
GameRankings38.50% (1 review)[1]
Review score
PublicationScore
GamesMaster92% [2]
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References

  1. "Tiny Toon Adventures: Buster Busts Loose! - GameRankings". Retrieved 19 November 2015.
  2. Andy Lowe (March 18, 1993). "GamesMaster Issue 4" (4): 50. Cite journal requires |journal= (help)
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