Tears (film)

Tears is a 2000 South Korean film directed by Im Sang-soo. It tells the story of 4 runaway teenagers in the Garibong-dong district of Seoul and their struggles to survive the tough streets.

Tears
Theatrical poster
Hangul
Revised RomanizationNunmul
McCune–ReischauerNunmul
Directed byIm Sang-soo
Written byIm Sang-soo
Starring
Production
company
B.O.M. Film Productions Co. Ltd.
Release date
  • 2000 (2000)
Running time
101 minutes
CountrySouth Korea
LanguageKorean
Budget$1,000,000

Director Im had the idea for this film before he shot his first film, Girls' Night Out. He spent 5 months in the Garibong-dong district amongst the homeless runaway teenagers gaining their trust and learning their lives before putting pen to paper on the screenplay. It was shot on digital video to save production costs, and did not do well at the box office.

Plot

Han, a young runaway, and Chang, an over-the-top teen, are close friends. Chang is a foulmouthed, womanizer while Han is a quiet and humble virgin. As they venture into the streets of Garibong-dong and jump from apartment to apartment, they encounter a young hooker, Lan, and Seri, a paint-sniffing young woman who finds comfort in the hands of Han. And this forms the unlikely group of teenagers facing the hardships of street life.

Awards

  • 2000, FIPRESCI Prize - Special Mention (For its ability to put real life on screen, and its extraordinary performances) at the Pusan International Film Festival
gollark: People somehow can't accept positive-sum games.
gollark: > A core proposition in economics is that voluntary exchanges benefit both parties. We show that people often deny the mutually beneficial nature of exchange, instead espousing the belief that one or both parties fail to benefit from the exchange. Across 4 studies (and 7 further studies in the Supplementary Materials), participants read about simple exchanges of goods and services, judging whether each party to the transaction was better off or worse off afterwards. These studies revealed that win–win denial is pervasive, with buyers consistently seen as less likely to benefit from transactions than sellers. Several potential psychological mechanisms underlying win–win denial are considered, with the most important influences being mercantilist theories of value (confusing wealth for money) and naïve realism (failing to observe that people do not arbitrarily enter exchanges). We argue that these results have widespread implications for politics and society.
gollark: (linking because I happened to read it recently)
gollark: But look at this: https://psyarxiv.com/efs5y/
gollark: I mean, *maybe* some behaviors make sense at population scale or in some bizarre game-theoretic way?

References


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