Stretchmo

Stretchmo, known as Fullblox in Europe and as Hikudasu Hippaland[lower-alpha 1] in Japan, is a downloadable puzzle game developed by Intelligent Systems and published by Nintendo for its Nintendo 3DS handheld system. The game was released on the Nintendo eShop. The game is a sequel to Pushmo, Crashmo, and Pushmo World.[1]

Stretchmo
Developer(s)Intelligent Systems
Publisher(s)Nintendo
Director(s)Taku Sugioka
Misuzu Yoshida
Producer(s)Toshio Sengoku
Naoki Nakano
Hiro Yamada
Programmer(s)Tatsuya Kikkawa
Artist(s)Narumi Kubota
Composer(s)Yasuhisa Baba
Takeru Kanazaki
SeriesPushmo 
Platform(s)Nintendo 3DS
Release
  • JP: May 12, 2015
  • WW: May 14, 2015
Genre(s)Puzzle
Mode(s)Single-player

Overview

The game follows the same gameplay format of previous games, in which the player uses Mallo to push and pull parts of the puzzle in order to reach the top. New to this game is the ability to stretch pieces out in addition to pushing and pulling. Some levels also contain hazards that might attack the player.

After completing a free seven stage demo, players can purchase four additional attractions; Playtime Plaza, Sculpture Square, Fortress of Fun, and NES Expo, which can either be purchased individually or as a discounted set. Purchasing any of the attractions unlocks the Stretchmo Studio, which allows players to create their own puzzles and share them using QR codes. Purchasing and completing all four attractions unlocks a fifth attraction, The Perilous Peak, which features challenging puzzles.

Reception

The game has a score of 83% on Metacritic, with praise towards its graphics and new gameplay (especially controlling a new character) but with criticism towards its lack of originality and occasional technical issues .[2]

Notes

  1. Japanese: 引ク出ス ヒッパランド
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gollark: Ryzen has the great advantage of not gaining exciting new vulnerabilities every month, too.
gollark: I think RX 570s are still pretty cheap compared to Nvidia equivalents.
gollark: ... are you ignoring cost here?

References

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