Strategic Command WWII Pacific Theater

Strategic Command WWII Pacific Theater is a grand strategy computer game developed by Canadian studio Fury Software, and published by Battlefront.com in 2008. The third game in the Strategic Command series, Pacific Theater is a turn-based strategy set in World War II, focusing – for the first time in the series – on Asia and the titular Pacific Theater. The player controls all of either Axis or Allied states.[1]

Developer(s)Fury Software
Publisher(s)Battlefront.com
Platform(s)Microsoft Windows
Release2008
Genre(s)Turn-based strategy
Mode(s)Single-player, multiplayer
(by hotseat, PBEM or network)

Gameplay

Like the previous installment, Blitzkrieg, Pacific Theater is a turn-based strategy taking place on a map divided into squares (or "tiles"). It is the first game in the series not focusing on the European Theater of World War II, but rather taking place in the titular Pacific Theater.[1]

The main campaign lasts from attack on Pearl Harbor until 1947, and takes place on a map stretching from Novosibirsk and Bangalore in the west to California in the east, and from Bering Strait in the North to the southern coast of New Zealand in the south.[1] The game also features eight "mini-campaigns", played on smaller maps, namely Battle of Midway, Kododa Trail, Philippines Campaign, Battles on Imphal and Kohima, Battle of Peleliu, Battle of Iwo Jima and Battle of Okinawa.[1]

Notes and references

gollark: I see.
gollark: I, at least, do not really want to be stuck with today's hardware limitations forever.
gollark: Which one?
gollark: I mostly meant that it is quite complex to make and if you want nicer ones you need to throw even more industry at it.
gollark: At some point you probably hit physical limits and have to expand *slower*, but you aren't forced to stop.
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