Slot Racers

Slot Racers is a video game for the Atari VCS (later called the Atari 2600) published by Atari, Inc. in 1978. It was the first game written by Warren Robinett, who went on to create one of Atari's most successful games for the 2600, Adventure.[1]

Developer(s)Atari, Inc.
Publisher(s)Atari, Inc.
Designer(s)Warren Robinett[1]
Platform(s)Atari 2600
Release
Genre(s)Maze, racing
Mode(s)Two Players

Game play

Screenshot

Slot Racers is a joystick-controlled game with a nine-game variations[2] programmed within the cartridge.

The object of the game is to pilot your car through a maze, while attempting to fire missiles at your opponent's car, as well as evading the missiles your opponent fires at your car. Each time one of the respective cars is struck by a missile, the player controlling the other car receives one point. Victory is achieved through the scoring of twenty-five points. The game itself has four different mazes, and options concerning missile speed, and other factors, within the context of its nine variants, selectable via the Game Select switch. The difficulty switches control the rate of fire.[3]

Reception

Slot Racers was reviewed by Video magazine in its "Arcade Alley" column where it was described as "a fast-moving head-to-head thriller." Despite noting that the game's plot is patently absurd, and that the game has "virtually nothing to do with either slot cars or racing of any kind", the reviewers called it "a triumph" and ranked it as "the most important of the [Atari 2600]'s classic labyrinth games".[4]:18

gollark: Except the senate is actually elected.
gollark: I kind of want to read one of those verbose rants now.
gollark: Because it'll find some way to wiggle out of the constraint, or come up with some solution which is still bad, and because "maximize happiness" might not be a goal we want anyway, and because that does not actually fix current problems.
gollark: Solar would probably be more widely used if energy storage was better.
gollark: According to Wikipedia you get about a kilowatt per square meter of solar energy at the equator, which seems good.

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. "Cartridge Scan - Text label". AtariAge. Accessed 2 March 2009.
  3. "Slot Racers Manual". AtariAge.
  4. Kunkel, Bill; Laney, Jr., Frank (May 1981). "Arcade Alley: Lure of the Labyrinth - Exploring Maze Games". Video. Reese Communications. 5 (3): 18, 110–111. ISSN 0147-8907.
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