Shinta Nojiri
Shinta Nojiri (野尻 真太 Nojiri Shinta, born April 8, 1971) is a Japanese video game designer at Konami. Born in Tokyo, he worked for Konami since 1995, and has directed various games in Hideo Kojima's Metal Gear series and NeverDead.[1][2]
Selected works
- Policenauts (1994–1996) - assistant director
- Metal Gear: Ghost Babel (2000) - event planner/game director
- Metal Gear Solid 2: Sons of Liberty (2001) - scripting/level designer[3]
- Metal Gear Solid 3: Snake Eater (2004) - scripting
- Metal Gear Acid (2004) - game designer/planner/game director[4]
- Metal Gear Acid 2 (2005) - game designer/planner/game director
- Metal Gear Solid 4: Guns of the Patriots (2008) - Act 3 game design/scripting
- NeverDead (2012, PlayStation 3, Xbox 360) - game designer/director/producer[5]
gollark: Mine are mostly too incompetent with anything resembling a computer, and don't have anyone's passwords.
gollark: It would totally work *as* an SCP.
gollark: The mystery flesh pit is just *one* thing which could probably work as an SCP.
gollark: I believe userphone is yggdrasil, but we have DTel and AutoBotRobot (my custom one) too.
gollark: The server I coadmin has three of those bots.
References
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