Roll7

Rollingmedia Limited, doing business as Roll7, is a British video game developer based in London, England. The company was founded by Simon Bennett, Tom Hegarty, and John Ribbins in 2008, as a sister project to Rollingsound.[1] Initially, they were developing Dead Ends, a role-playing video game as tie-in with Channel 4's anti-knife crime campaign, but it was cancelled later on. From 2009 to 2011, they developed five games for NeuroSky's brain wave measurement headset, MindWave, including the ADHD treatment game Focus Pocus. In 2012, Roll7 released mobile game Gets to the Exit. The studio gained acclaim with its 2014 skateboarding-focused sports game OlliOlli, which received multiple awards and nominations in different categories, and won the BAFTA Award for video games in the category "Sport", at the 11th British Academy Games Awards. The game was succeeded by OlliOlli2: Welcome to Olliwood in 2015, and the same year, Not a Hero was also released.

Rollingmedia Limited
Roll7
Private
IndustryVideo games
Founded2008 (2008)
Founders
  • Simon Bennett
  • Tom Hegarty
  • John Ribbins
Headquarters,
England
Key people
  • Simon Bennett
  • Tom Hegarty
  • John Ribbins
Products
Websiteroll7.co.uk

Games developed

Year Title Platform(s) Publisher(s)
Cancelled Dead Ends N/A Roll7
2009 Invaders Reloaded Microsoft Windows
Thinky Thunky Party!
2010 Zombie Pop! macOS, Microsoft Windows
Man.Up
2011 Focus Pocus Android, iOS, macOS, Microsoft Windows Neurocog
2012 Gets to the Exit Android, iOS Roll7
2013 OlliOlli Android, Linux, macOS, Microsoft Windows, Nintendo 3DS, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox One Roll7, Devolver Digital, Curve Digital
2015 OlliOlli2: Welcome to Olliwood Android, Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One Roll7, Devolver Digital, Team17
Not a Hero Android, Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch Devolver Digital, Team17
2017 Laser League Microsoft Windows, PlayStation 4, Xbox One 505 Games
gollark: It's probably possible to handle the xterm-or-whatever-it-actually-is escape sequences in CC well enough to render okay.
gollark: That's useful, thanks. There are probably ways to convert the VT100 sequences into other useful stuff.
gollark: <@205756960249741312> Does CraftOS-PC have anything like the CCEmuX feature where it can render to TRoR (the terminal redirection over rednet protocol)? Me and Rph had an idea which would need some way to run emulated CC computers headlessly and stream their output/input to/from elsewhere somehow.
gollark: A friend of mine was suspended for "hacking the CCTV system" or something. Apparently the control thing for them was accessible on the network and had the default password set.
gollark: At my school I discovered that they had keyloggers in place and detected some words you typed. By typing some stereotypical terroristy keywords into an empty document (not saving it, obviously). I explained that I had done it randomly and not really expected anything to happen and they just complained about how I had apparently wasted 45 minutes of people's time as they dealt with this grave issue.

References

  1. Weedon, Paul (5 May 2015). "A Conversation with Roll7, the Indie Studio Thrashing Gaming's Big Boys". Vice. Vice Media. Retrieved 2 February 2017.
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