Quartet (video game)

Quartet (カルテット) is a 1986 video game released in arcades by Sega in 1986. Quartet allows one to four players to guide a set of characters through a base taken over by an army of robots. Players control either Joe (yellow), Mary (red), Lee (blue), or Edgar (green) across a number of sideways-scrolling levels. The object of the game is to advance through the level, fighting opponents that come out of portals in the walls, and eventually defeat a boss that carries the door key used to open the "exit door" for the level.

Quartet
Master System box art
Developer(s)Sega (Arcade and SMS),
Probe Software (other versions)
Publisher(s)Sega (Arcade and SMS),
Activision (other versions)
Designer(s)Rieko Kodama
Composer(s)Katsuhiro Hayashi
Platform(s)Arcade, Master System, Amstrad CPC, Commodore 64, ZX Spectrum
ReleaseApril 1986[1]
Genre(s)Platform
Mode(s)1-4 player multiplayer (1-2 players in ports)
CabinetUpright, sit-down, cocktail
Arcade systemSega System 16

The game was ported to the Master System, Commodore 64, Amstrad CPC, and ZX Spectrum.

Reception

In Japan, Game Machine listed Quartet on their May 1, 1986 issue as being the second most-successful upright arcade unit of the year.[2]

gollark: It's an osmarks.tk™ experimental game from 2204.
gollark: Life is not a movie either.
gollark: Its properties aren't quite understood yet, though the PotatOS Advanced Projects Division is of course working on it.
gollark: Well, there seems to be some sort of strange information conservation law where you can't really do *useful* things with it.
gollark: We use it to get security updates early.

References

  1. http://www.arcade-history.com/?n=quartet&page=detail&id=2101
  2. "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 283. Amusement Press, Inc. 1 May 1986. p. 19.
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