Programma International
Programma International was one of the first personal computer software publishers. Established in the late 1970s by David Gordon, it published a line of approximately 300 game, programming utility, and office productivity products for the Apple II, Commodore PET, TRS-80 and other personal computer systems. Hayden Publishing bought Programma International in 1980 and the company went out of business in 1983.
Corporation | |
Industry | Video games |
Founded | (defunct 1983) |
Headquarters | Los Angeles |
Key people | David Gordon President Mel Norell VP |
Number of employees | 60 |
Parent | Hayden Publishing (1980) |
Notable titles published
Year | Title | Genres | Platforms |
---|---|---|---|
6502 Forth [1] | Programming language | Apple II | |
ASM65 Assembler [2] | Assembler | Apple II | |
Apple Alley [3] | Apple II | ||
Apple Invader [3] | Action | Apple II | |
Alien Invasion [3] | Action | Apple II | |
Apple PIE [4] | Utility software | Apple II | |
Baseball [3] | Sports | Apple II | |
Blitzkrieg [3] | Apple II | ||
Boxing [3] | Sports | Apple II | |
Breakthru [3] | Action | Apple II | |
Canter Downs [3] | Action | Apple II | |
Clowns and Ballons [3] | Action | Apple II | |
Death Race [3] | Apple II | ||
Dragon Maze [5] | Maze | Apple II | |
Frustration [3] | Apple II | ||
Guided Missile [3] | Action | Apple II | |
I-Ching [3] | Apple II | ||
Jupiter Express [5] | Action | Apple II | |
Lores Hyperpak [3] | Apple II | ||
Mouse Hole [3] | Apple II | ||
Nightmare Number Nine [5] | Apple II | ||
Peg Jump [3] | Apple II | ||
Perpetual Calendar [3] | Apple II | ||
Star Voyager [3] | Apple II | ||
Stunt Cycle [3] | Action | Apple II | |
Word Wackey [3] | Apple II | ||
1978 | 3-D Docking Mission [5] | Apple II | |
1978 | Phasor Zap [5] | Action | Apple II |
1979 | Lisa Interactive Assembler [6] | Assembler | Apple II |
1979 | Football [7] | Sports | Commodore 64 |
1979 | Camera Obscura [8] | Puzzle | Apple II |
1980 | Z-A-P [9] | Action | Commodore PET |
gollark: Interesting. Why?
gollark: ubq is going to make *both* to mock you.
gollark: ubq, *your* arbitrary input on this arbitrary and nigh-meaningless technical choice?
gollark: You don't have the authority.
gollark: No, not really.
References
- Weyrich, Steven. "Apple II History, Chapter 17". Retrieved 2006-09-01.
- "The Apple II Programmer's Catalog of Languages and Toolkits". March 28, 1994. Retrieved 2006-09-01.
- "Programma International". Call-A.P.P.L.E. Retrieved 2006-09-01.
- Zack, P. Orin. "Behind 'The Shoals of Time'". .Mac. Archived from the original on 2004-12-06. Retrieved 2006-09-01.
- Hague, James (April 19, 1999). "The Giant List of Game Programmers". Archived from the original on August 13, 2006. Retrieved 2006-09-01.
- Hyde, Randall Loren. "Lisa v2.6". Archived from the original on 2006-11-03. Retrieved 2006-09-01.
- "Gamebase 64 - Football". Retrieved 2006-09-01.
- Hewston, Alan (April 2004). "Interview with Classic Games Programmer Robert C. McNally". Retrogaming Times. Retrieved 2006-09-01.
- "Programma International Catalog (1980)" (PDF). Retrieved 2015-01-02.
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