Pro Evolution Soccer 2011 3D

Pro Evolution Soccer 2011 3D (Winning Eleven 3D Soccer in Japan) is an association football video game released as a launch title for the Nintendo 3DS, developed and published by Konami. It is a re-release of Pro Evolution Soccer 2011, but in 3D and instead of the camera being in broadcast view, the camera is behind the currently selected player.

Pro Evolution Soccer 2011 3D
North American cover art
Developer(s)Konami
Publisher(s)Konami
SeriesPro Evolution Soccer
Platform(s)Nintendo 3DS
Release
  • JP: February 26, 2011
  • EU: March 25, 2011
  • NA: March 27, 2011
  • AU: March 31, 2011
Genre(s)Sports game
Mode(s)Single Player
Multiplayer

Features

PES announced in its website numerous exclusive features for the 3DS version of the game. Total Control is one of the most publicized addition to the game, enhancing passing ratio, offering good levels of control over every play. This allows users to pass the ball into space, and move their play with total freedom. Gamers have to make their passes and lob to their teammates. In addition to the control feature, a generic Shot and Stamina Gauge is shown with gameplay, giving shot and stamina details. Constantly sprinting will affect the player’s movements and will have an adverse effect on his stats, with passes going awry and a loss of pace.

Defending features were added including New Defender AI making defenders hold their positions naturally and no longer chasing balls that enter their area and forcing them into a mistake. Improved Goalkeeping was the second part to the defense features, adding players more control over their goalkeepers for more saves and accuracy.

Animation and Player Physics adds players moving with more natural movements and acceleration. The physical looks of players is also improved. Excessive movement now looks much better, while there is a larger variety of convincing tackling styles. Realistic animation also adds to the atmosphere, as players move better. A new Speed of Play makes for a more considered pace. The game speeds up at vital moments, and it is harder to make run from midfield, and good play will depend on making passes to make room.

A similar Aesthtics feature enhances facial animation. Aspects for player movement have been modified with more plays and interaction. The way players speed up and slow down is also more natural, while replays display elements of disturbed motion. A new stadium editor known as Stadium Editor lets gamers create stadiums. They can edit the stands by selecting preset built structures, colors, adboards, architecture and roofing of the stands, whether the terrain. Users can now choose the setting for the stadium. The user is given the option to specify a background layout, with a variety of both urban and rural backgrounds.[1]

Tactical and Strategy allows players to mark their playing style every game. A new "drag and drop" mechanism that can be used in every aspect of team management has been implemented, not just substitutions or formation changes. These settings are also animated for better understanding of the plays that have been altered.

Many other new features include Feint settings, offering many skills and turns and allows users to use moves on the right stick, making them very accessible. Also, a new Online Master League offers online connection with players around the world.

Unlike the console versions, this version of Pro Evolution Soccer 2011 does not feature the Copa Santander Libertadores.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings73.92%[2]
Metacritic73/100[3]
Review scores
PublicationScore
Eurogamer7/10[4]
Game Informer7/10[5]
GamePro[6]
GameRevolutionB−[7]
GameSpot7/10[8]
IGN8/10[9]
Joystiq[10]
Nintendo Life[11]
Nintendo World Report7.5/10[12]
ONM78%[13]
The Guardian[14]

The game was met with average reception upon release, as GameRankings gave it a score of 73.92%,[2] while Metacritic gave it 73 out of 100.[3]

gollark: Again, not mine, from the trading hub: https://dragcave.net/teleport/8f58004f019a5bdf9e8dacf614d1a7af
gollark: Not mine; it's from the DC community notice board: https://dragcave.net/teleport/0fb013bcafea469a1ee2f203ce555d9d (two xenowyrm eggs)
gollark: I am egglocked most of the time in the interests of efficiency though.
gollark: I always seem to be egglocked when cool stuff is being offered.
gollark: Leave-dummy-egg trades for gifting are quite cømmon.

References

  1. "PES 2011 Preview – Editing Explained..." PESFan. Archived from the original on August 14, 2010. Retrieved April 23, 2015.
  2. "Pro Evolution Soccer 2011 3D for 3DS". GameRankings. Retrieved April 23, 2015.
  3. "Pro Evolution Soccer 2011 3D for 3DS Reviews". Metacritic. Retrieved April 23, 2015.
  4. Minkley, Johnny (March 24, 2011). "Pro Evolution Soccer 2011 3D". Eurogamer. Retrieved April 23, 2015.
  5. Kato, Matthew (April 5, 2011). "Pro Evolution Soccer 2011 [3D]: A Game That's Lacking Some Skill Moves". Game Informer. Retrieved April 23, 2015.
  6. Rignall, Julian (April 11, 2011). "Pro Evolution Soccer 2011 3D Review". GamePro. Archived from the original on April 14, 2011. Retrieved April 23, 2015.
  7. Cooper, Hollander (May 12, 2011). "Pro Evolution Soccer 2011 3DS [sic] Review". Game Revolution. Retrieved April 23, 2015.
  8. Cocker, Guy (March 25, 2011). "Pro Evolution Soccer 2011 3D Review". GameSpot. Retrieved April 23, 2015.
  9. Robinson, Robin (March 23, 2011). "Pro Evolution Soccer 2011 3D Review". IGN. Retrieved April 23, 2015.
  10. Suszek, Mike (April 4, 2011). "Pro Evolution Soccer 2011 3D review: Soccer punch". Engadget (Joystiq). Retrieved April 23, 2015.
  11. Newton, James (March 29, 2011). "Pro Evolution Soccer 2011 3D (3DS) Review". NintendoLife. Retrieved April 23, 2015.
  12. Corbran, J.P. (April 10, 2011). "Pro Evolution Soccer 2011 3D". Nintendo World Report. Retrieved April 23, 2015.
  13. Long, Neil (April 2011). "PES 2011 3D review". Official Nintendo Magazine: 92. Archived from the original on October 7, 2014. Retrieved April 23, 2015.
  14. Boxer, Steve (March 24, 2011). "PES 2011 3D – review". The Guardian. Retrieved April 23, 2015.
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