Prison Break: The Conspiracy

Prison Break: The Conspiracy is an action-adventure video game based on the first season of the Fox television series Prison Break, released for Microsoft Windows, Xbox 360 and PlayStation 3. Some actors from the show reprise their roles.

Prison Break: The Conspiracy
European boxart
Developer(s)ZootFly
Publisher(s)Deep Silver
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360
Release
  • EU: March 26, 2010
  • NA: March 30, 2010
  • NA: April 1, 2010 (X360)
  • AU: April 12, 2010
Genre(s)Action-adventure
Mode(s)Single-player, two-player

Gameplay

Prison Break: The Conspiracy is based on the events of the first season of Fox's convict drama. However, rather than playing as main character Michael Scofield, players instead take control of Tom Paxton, an agent with covert organization 'The Company', who must go undercover as a prisoner within Fox River State Penitentiary in order to ensure that the falsely incarcerated Lincoln Burrows be executed in the electric chair. The game is split into nine chapters, all of which represent a part of the real story that the TV series followed.

Release

The game was released in Germany on March 19, 2010; through the rest of Europe a week later; in North America on March 30 for the PC and PS3 versions, and on April 1 for the Xbox 360 version; and in Australia on April 12. The game had been in development for PlayStation 3 and Xbox 360 for release in February 2009, but was canceled when Brash Entertainment closed down. However, ZootFly continued the development and self-funded the project for 13 months. Once the game was polished and nearly finished, it was picked up by new publisher Deep Silver.[1]

Reception

Reception
Review scores
PublicationScore
PCPS3
EurogamerN/AN/A
GameSpot2.5/10[2]2.5/10[2]
GameZoneN/AN/A
IGNN/A3.5/10[3]
OXM (UK)N/AN/A
OXM (US)N/AN/A
PC Gamer (US)60%[4]N/A
PC Zone35%[5]N/A
PSMN/A[6]
VideoGamer.comN/A4/10[7]
The Daily TelegraphN/AN/A
Aggregate score
Metacritic47/100[8]42/100[9]

The game received "generally unfavorable reviews" on all platforms according to the review aggregation website Metacritic.[8][9][10] The Daily Telegraph described the Xbox 360 version as "an abject failure on all counts."[11]

gollark: Labels are 32 chars and you have 187 valid characters. Thus you can send 30 bytes per tick via label changes.
gollark: So you know how computers can set their labels? They can also read labels of adjacent ones.
gollark: PotatOS may at some point incorporate a LabelNet transceiver system.
gollark: Interestingly, adjacent computers can communicate via bundled cable without any actual bundle cable mod.
gollark: But nobody can make more in significant quantities.

References

  1. Carless, Simon (August 17, 2009). "News - GDC Europe: Zootfly's Troha On Trials, Tribulations Of Prison Break Game". Gamasutra. Retrieved May 3, 2013.
  2. McShea, Tom (April 13, 2010). "Prison Break: The Conspiracy Review (PC, PS3)". GameSpot. Retrieved June 6, 2016.
  3. Ogilvie, Tristan (March 23, 2010). "Prison Break: The Conspiracy Review (PS3, X360)". IGN. Retrieved June 6, 2016.
  4. "Prison Break: The Conspiracy". PC Gamer: 79. September 2010.
  5. "Prison Break: The Conspiracy". PC Zone: 88. June 2010.
  6. "Review: Prison Break: The Conspiracy". PlayStation: The Official Magazine: 83. June 2010.
  7. Orry, Tom (March 26, 2010). "Prison Break [The Conspiracy] Review (PS3, X360)". VideoGamer.com. Retrieved June 6, 2016.
  8. "Prison Break: The Conspiracy for PC Reviews". Metacritic. Retrieved June 6, 2016.
  9. "Prison Break: The Conspiracy for PlayStation 3 Reviews". Metacritic. Retrieved June 6, 2016.
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