Paris Nights
Paris Nights is a 2008 game developed and released by Gameloft for the J2ME platform.[1] It is part of the Nights series by Gameloft.[2]
Paris Nights | |
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Cover art of Paris Nights on the J2ME | |
Developer(s) | Gameloft |
Publisher(s) | Gameloft |
Director(s) | Matthieu Gosnet, Stanislas Dewavrin |
Producer(s) | Jerome Levy, Etienne Morin |
Designer(s) | Azka Suzuku, Ber Cohen, Danny Godin, Dominique Lemire-Nault |
Programmer(s) | Louis-David Lavoie, Reda Baydoun, Jean-Claude Hamel, Mathieu Grenier II, Alain Cadieux |
Artist(s) | Christophe Brand, Alex Lan, Yu Gao, Julien Manouvrier |
Writer(s) | Aska Suzuki, Tammy Blythe Goodman |
Composer(s) | Enrique Dizeo, Angel Cabral |
Series | Nights |
Platform(s) | J2ME |
Release | 2008 |
Genre(s) | Dating simulator, virtual life, strategy |
Mode(s) | Single-player |
Plot
Reception
Paris Nights received generally positive reviews. Pocket Gamer said "Overall it's a lot of fun with a lot of tongue-in-cheek conversations and interactions and vast map-fulls of colourful visuals. There are just a few criticisms." They gave the game an 8/10 points.[3]
gollark: If you just need to protect a camera sensor maybe you could use an LCD or something, it could probably respond quicker than a mechanical thing.
gollark: I don't think you could have that deploy fast enough.
gollark: Well, you could blind their sensors too, although those are more replaceable than human eyes.
gollark: Or advanced "blindfold" technology.
gollark: I'm not sure how you could make a video about it other than to say "permanently damaging people's eyes bad", and nobody would actually listen to that.
References
- "Paris Nights Release Info". 2008. Retrieved 24 September 2016.
- "Gameloft - Paris Nights". Gameloft - Paris Nights. Archived from the original on 1 March 2009. Retrieved 24 September 2016.
- "Paris Nights review - Mobile reviews | Pocket Gamer".
External links
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