Owen Seyler

Owen M. Seyler is a former game designer who worked primarily on role-playing games.

Owen Seyler
NationalityAmerican
OccupationGame designer, later Event planner[1]

Career

Owen Seyler and Christian Moore were recent college graduates when they were rooming together in 1994.[2]:314 Moore and Seyler formed the game company Last Unicorn Games with Greg Ormand and Bernie Cahill to publish a game that Moore was working on, Aria: Canticle of the Monomyth (1994).[2]:314 Moore, Seyler, and new employee Ross Isaacs did the initial work on the "Icon" system for the Star Trek: The Next Generation Role-playing Game (1998).[2]:315 Moore was an old friend of Peter Adkison, and when Last Unicorn was having financial troubles, Wizards of the Coast purchased the company in July 2000.[2]:316 Seyler still worked at Last Unicorn when Decipher, Inc. purchased the company in 2001.[2]:317 Moore and Seyler later got jobs at Upper Deck.[2]:318

After leaving the gaming industry, he became an event planner.[1]

gollark: > Um, how comfortable are you with living in a militant commune?> militant communeThis seems vaguely worrying.
gollark: > the janitorial department wouldn't be under my managementSee, this is what I mean. Spirit's insults are just *better* than yours.
gollark: Probably not very publicly because it's probably illegal and you can't really get around that.
gollark: It's entirely possible that there are already copies of all the textbooks you're talking about floating around on the internet.
gollark: It's not consensus and any half life below some ridiculously huge amount of time has been ruled out.

References

  1. https://www.q-rooms.com/about
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
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