Ninja Boy II

Ninja Boy II (スーパーチャイニーズランド2 宇宙大冒険, Super Chinese Land 2 Uchū Dai-Bōken) is an action role-playing game for the Game Boy released in 1993 by Culture Brain. It is the second game for the Game Boy in the Super Chinese series. Unlike the first Ninja Boy, Ninja Boy II features role-playing video game elements, similar to Super Chinese 2.

Cover art
Developer(s)Culture Brain[1]
Publisher(s)Culture Brain[1]
Composer(s)Akinori Sawa[2]
SeriesSuper Chinese
Platform(s)Game Boy
Release
Genre(s)Action RPG
Mode(s)Single-player, multiplayer

Summary

In the previous game, the world has been saved and an intergalactic conference has been called. Alien invaders came in and kidnapped all the dignitaries; declaring themselves to be the rulers of the entire galaxy in the process. Several alien leaders became lieutenants in order to make the claim look legitimate. Ninja warriors Jack and Ryu must help the people of Futureland defeat the alien overlords by creating a spaceship from scratch. Despite their intentions, Ryu and Jack must land at all the planets in order to repair the spaceship.[3]

gollark: Zap opponent's planets, run away.
gollark: Maybe replace each ship with a bunch of separate ones carrying different things and going the same way, if the drive equipment isn't *massive*?
gollark: Ah.
gollark: Would it be possible to have one ship covered by multiple fields or something?
gollark: Are jump points only near-ish stars, or in interstellar space and whatnot too?

References


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