NBA Live 14

NBA Live 14 is a basketball video game released on the PlayStation 4 and Xbox One in 2013. It is the first NBA Live game on the Xbox One. [1][2][3] NBA Live 14 features Kyrie Irving of the Cleveland Cavaliers as its cover athlete. It is one of the most negatively received games in its franchise. NBA Live 14 was followed by NBA Live 15 which was released in October 2014. The game marks the first installment in the series since NBA Live 10.

NBA Live 14
PlayStation 4 cover art featuring Kyrie Irving
Developer(s)EA Tiburon
Publisher(s)Electronic Arts
SeriesNBA Live
EngineIgnite
Platform(s)PlayStation 4
Xbox One
ReleaseXbox One
  • NA: November 19, 2013
  • EU: November 22, 2013
PlayStation 4
  • NA: November 19, 2013
  • EU: November 29, 2013
Genre(s)Sports
Mode(s)Single-player, multiplayer

Gameplay

The first gameplay for the game was shown at the Xbox One reveal event in a trailer by EA Sports, showing off the new IGNITE game engine.[4] The game was released on November 19, 2013.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(XONE) 36/100[5]
(PS4) 43/100[6]
Review scores
PublicationScore
Game Informer4/10[7]
GameRevolution
GameSpot4/10[8]
GamesRadar+[9]
IGN4.3/10[10]

NBA Live 14 received generally unfavorable reviews, according to review aggregator Metacritic. IGN gave the game a 4.3/10 with reviewer Jec Julio saying that "NBA Live's flaccid return is made all the more disappointing because we waited three years for it. After all that time, NBA Live 14 in no way advances the basketball sim genre and, worse, leaves little to be optimistic about for next year." However, he did say that the Big Moments and the Ultimate Team modes were a positive.[10] GamesRadar gave it a 2.5/5, comparing it to NBA 2K14 with reviewer Richard Grisham saying "The on-court gameplay doesn't look very next-gen-like, especially when compared to its NBA 2K14 counterpart." While he praised the controls in 5-On-5, the Pick-and-Roll mechanic and the ESPN presentation, he critiqued the animations and physics, the glitches, and that the Rising Star mode wasn't fully built yet.[9] Gamespot gave the game a 4/10, writing: "The on-court action is so sloppy and unsatisfying that even rubbing defeat in Carmelo Anthony's face loses its appeal. NBA Live needs serious work in just about every aspect in order to raise its game to a respectable level."[8]

In November 2013, EA apologized for the low quality of the game. Executive producer Sean O’Brien stated "As you can imagine, this isn’t exactly the NBA Live comeback story we were hoping for this year. We hear loud and clear that some of you are disappointed in various aspects of NBA Live 14, and I’m sorry if the game doesn’t live up to your expectations."[11]

gollark: Much more readily available, very multipurpose, still pretty fast.
gollark: Arguably you would be better off with random microcontroller hardware.
gollark: If you're emulating a CPU on your FPGA, then an actual hardware CPU is going to easily beat it.
gollark: I think a more sensible model is multicore CPUs for general tasks and FPGAs doing dedicated acceleration things which they're actually good at.
gollark: I guess you could have one FPGA per running task or something but… why?

References

  1. "NBA Live 14 coming out on next-gen consoles". Polygon. 2013-05-21. Retrieved 2013-08-19.
  2. "FIFA 14, UFC, NBA Live and Madden announced for Xbox One - FIFA 14 for PC News". Videogamer.com. 2013-05-21. Retrieved 2013-08-19.
  3. "Madden, FIFA, UFC and NBA Live Also Coming to PS4". IGN. 2013-05-21. Retrieved 2013-08-19.
  4. "EA SPORTS IGNITE Engine Official Trailer". YouTube. Retrieved 2013-08-19.
  5. "NBA Live 14-Xbox One". Metacritic. Retrieved September 17, 2017.
  6. "NBA Live 14-PS4". Metacritic. Retrieved September 20, 2017.
  7. Bertz, Matt (November 20, 2013). "A Failed Comeback Attempt". Game Informer. Retrieved November 24, 2013.
  8. McShea, Tom (November 20, 2013). "NBA Live 14 Review". GameSpot. Retrieved November 24, 2013.
  9. Grisham, Richard (November 19, 2013). "NBA Live 14 review". GamesRadar. Retrieved November 24, 2013.
  10. McCaffery, Ryan (November 19, 2013). "NBA Live 14 Review". IGN. Retrieved November 24, 2013.
  11. "Archived copy". Archived from the original on 2015-11-01. Retrieved 2015-03-21.CS1 maint: archived copy as title (link)
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