Monster Truck Madness 2

Monster Truck Madness 2[lower-alpha 1] is a monster truck racing video game developed by Terminal Reality and published by Microsoft for the PC (Windows 95/NT) in 1998.

Monster Truck Madness 2
Developer(s)Terminal Reality (PC)
Edge of Reality (N64)
Publisher(s)Microsoft (PC)
Rockstar Games (N64)
Programmer(s)
Artist(s)
  • Kate Bigel
  • Kiki Wolfkill
  • Chuck Carson
Composer(s)
  • Kyle Richards
  • Tom Wedge
EnginePhotex2/Terrain5
Platform(s)Microsoft Windows
Nintendo 64
ReleaseWindows
Nintendo 64
  • NA: June 30, 1999
  • EU: October 29, 1999
Genre(s)Racing
Mode(s)Single-player, multiplayer

It is the sequel to Monster Truck Madness for the same platform, and was one of the first racing games to feature an online multiplayer mode.[2] Online play for it was available on the MSN Gaming Zone until early 2006.

The game was ported to the Nintendo 64 in 1999 by Edge of Reality. It was co-published with Rockstar Games and released as Monster Truck Madness 64.

The game is known for featuring the biggest names in monster truck racing like Bigfoot, Grave Digger and Carolina Crusher, as well as WrestleTrucks —monster trucks named after WCW talent.

Overview

Grave Digger on "The Heights" track.
Trucks racing on "Tinhorn Junction" track

This sequel offers improved graphics, an updated interface, new trucks and tracks and the addition of variable weather conditions when compared to its predecessor. The game is known for featuring the biggest names in monster truck racing like Bigfoot, Grave Digger and Carolina Crusher, as well as WrestleTrucks —monster trucks named after WCW talent. It was one of the first racing games to feature an online multiplayer mode.[2][3][4] However, the game engine is essentially the same, and most custom trucks and tracks are compatible with both games. The game contains assets from older Terminal Reality games, like Hellbender and CART Precision Racing.[4]

The "Summit Rumble" king of the hill tracks could only be played if the player intended to compete online. Again, "Army" Armstrong provides commentary for the game.[5] However, his race calls have been updated, and new ones have been added. Just like its predecessor, it contains an inaccessible truck, "Chuck's Car" (a Chevrolet Camaro). It was intended to be unlocked by typing in "CHUCK" in a race. The game still displays this message when typed: "Restart the game to drive Chuck's Car." However, if one restarts the game, it is not there.[4]

The Microsoft Sidewinder Force Feedback wheel's installation CD also contains the game.[6]

The game's file mounting systems gives the possibility to add (or remove) custom tracks and trucks to the game using different editors.[4]

Development

Monster Truck Madness 2 features licensed WCW-themed WrestleTrucks and uses the Photex2 game engine for improved graphics and physics.[3][7]

Monster Truck Madness 64

Monster Truck Madness 64 is a Nintendo 64 port of Monster Truck Madness 2 developed by Edge of Reality and published by Rockstar Games. It was released in 1999.[8] It received advertisement time on World Championship Wrestling programming and features trucks styled after WCW wrestlers.[9] In addition, one commercial spot featured WCW wrestler Kevin Nash.

Reception

GameSpot said for the PC, "The designers wisely recognized that the subtlety of monster truck racing cried out for the added nuance that only a professional wrestling tie-in could bestow." GameSpot also rated the game 7.4 (good).[10]

Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated that "Overall, this new version is a definite improvement."[3]

Doug Trueman reviewed the Nintendo 64 version of Monster Truck Madness 64 for Next Generation, rating it one star out of five, and stated that "If you want intense off-road gaming, play EA's Beetle Adventure Racing instead and run this title over with your car."[11]

Notes and references

Footnotes

  1. During development it was referred to by its internal codename Metal Crush 2.

Citations

  1. "New Releases". GameSpot. May 13, 1998. Archived from the original on June 15, 2000. Retrieved December 6, 2019.
  2. "Monster Truck Madness 2". Giant Bomb.
  3. Lundrigan, Jeff (August 1998). "Monster Truck Madness 2". Next Generation. No. 44. Imagine Media. p. 102.
  4. Terminal Reality (May 13, 1998). Monster Truck Madness 2 (Windows 95). Microsoft.
  5. Terminal Reality (May 13, 1998). Monster Truck Madness 2 (Windows 95). Microsoft. Scene: Credits.
  6. Microsoft (1999). Microsoft Sidewinder install disc. Microsoft. Scene: Monster Truck Madness 2.
  7. "Monster Truck Madness 2". Microsoft. Microsoft. Archived from the original on August 16, 2000. Retrieved April 8, 2020.
  8. Edge of Reality (June 30, 1999). Monster Truck Madness 64 (Nintendo 64). Rockstar Games. Scene: Credits.
  9. Casamassina, Matt (July 30, 1999). "Monster Truck Madness 64 review". IGN. Retrieved February 16, 2020.
  10. Monster Truck Madness 2 Review
  11. Trueman, Doug (November 1999). "Finals". Next Generation. Vol. 2 no. 3. Imagine Media. p. 117.
gollark: PS4 maybe not, the current generation consoles yes.
gollark: Well, I have a *monitor* connected to my laptop, but the difference is really just screen size.
gollark: You can plug computers into TVs trivially.
gollark: This is especially attractive given current semiconductor product shortages.
gollark: They are sold below cost to make back money on the games.
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