Mario Ardissone
Mario Ardissone (Italian pronunciation: [ˈmaːrjo ardisˈsoːne]; 9 October 1900 – 1975) was an Italian footballer who played as a midfielder.
Personal information | |||
---|---|---|---|
Date of birth | 9 October 1900 | ||
Place of birth | Vercelli, Italy | ||
Date of death | 1975 | ||
Playing position(s) | Midfielder | ||
Senior career* | |||
Years | Team | Apps | (Gls) |
1919–1935 | Pro Vercelli | 355 | (75) |
National team | |||
1924 | Italy | 2 | (0) |
* Senior club appearances and goals counted for the domestic league only |
Club career
Ardissone played for 6 seasons (161 games, 6 goals) in the Italian Serie A for U.S. Pro Vercelli Calcio.
International career
Ardissone made his debut for the Italy national football team on 20 January 1924 in a game against Austria. He represented Italy at the 1924 Summer Olympics.
gollark: I don't know exactly what its instruction set is like. But if it has finite-sized addresses, it can probably access finite amounts of memory, and thus is not Turing-complete.
gollark: *Languages* can be, since they often don't actually specify memory limits, implementations do.
gollark: It's not Turing-complete if it has limited memory.
gollark: Not *really*. In languages with an abstract model that doesn't specify limited memory sizes, yes, but PotatOS Assembly Language™'s addresses are 16 bits, so you can't address any more RAM than that.
gollark: Technically it's not even going to be Turing-complete because of the limited address space, unlike in BF.
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