Luxor (video game)

Luxor is a game and series of tile-matching action puzzle video games, developed and published by MumboJumbo, with the initial release in 2005. The first sequel to this game was Luxor: Amun Rising, which was released in 2005 followed by Luxor 2, which was released in 2006 and included new gameplay, levels and bonus. After that came Luxor 3 (Luxor: Reverse to Egypt), which featured seven gameplay modes and improved graphics. It was followed by Luxor: Quest for the Afterlife.

Luxor
Developer(s)MumboJumbo
Publisher(s)MumboJumbo
Designer(s)Scott Hansen
SeriesLuxor
Platform(s)Mac OS X, Windows, Nintendo Wii‚ Nintendo 3DS, iOS, PlayStation Portable (subtitled The Wrath of Set) & Android (Luxor HD and Luxor: Amun Rising HD only)
ReleaseMay 30, 2005[1]
Genre(s)Puzzle
Mode(s)Single player

Gameplay

A power-up is being earned.

Luxor’s gameplay is similar to the games Marble Lines, Puzz Loop, and Zuma, in that it challenges the user to eliminate colored magical spheres by causing three or more spheres of the same color to collide. When spheres are eliminated, nearby spheres which now form a segment of three or more of the same color will also explode in a chain reaction.

  • During gameplay, the on-screen spheres continuously move forward, pushed themselves by additional small scarabs. If any sphere reaches the player's pyramid, he or she loses a life and is forced to restart the level. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain.


Games

List of Releases
Title Release Date HD version Console version Handheld version Mobile version
Luxor 2005 Nintendo 3DS (HD version) BREW, J2ME
iOS (Both versions)
Android (HD version)
Luxor: Amun Rising 2005 PSP (as Luxor: The Wrath of Set. Also contains levels from Luxor) iOS, Android (HD version)
Luxor 2 2006 XBLA
PS2, Wii (as Luxor: Pharaoh's Challenge)
PSP (as Luxor: Pharaoh's Challenge) iOS (HD version)
Luxor 3 (Luxor: Reverse to Egypt) 2007 Nintendo Wii
Luxor: Quest for the Afterlife 2008
Luxor 5th Passage 2010
Luxor Evolved 2012 iOS
Spin-offs
Luxor: Mahjong 2006
Luxor: Adventures 2009

Complaint

After competitor Codeminion released their game StoneLoops! of Jurassica for iPhone, MumboJumbo sent a complaint to Apple with the request to remove the game from the Apple App Store. According to MumboJumbo the game has many similarities with the Luxor-series which could confuse customers. Apple accepted the complaint and the game was removed.[2]

gollark: They use TAI, which doesn't have leap seconds at all.
gollark: No trigonometry somehow, just vector maths.
gollark: The speed of light is such that if they were off by a fraction of a second the distances would probably be unusably wrong.
gollark: Then you use the known position of the satellites and distances to each to work out where you are.
gollark: GPS operates on multilateration. It works out the distance to each satellite based on ~~its computed orbital position and~~ differences in time to receive the signal from each satellite.

References

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