StoneLoops! of Jurassica

StoneLoops! of Jurassica is a 2D bubble shooter game developed by Codeminion and distributed in 2008 by Game Club Cafe for Microsoft Windows, Apple Macintosh, and the iPhone.[1] The game was later removed from the iPhone after the game developer MumboJumbo filed a complaint with Apple stating that StoneLoops infringed upon their copyrights as the game mimicked the look of and used some of the source code of their game Luxor.[2]

StoneLoops! of Jurassica
Developer(s)Codeminion
Publisher(s)Game Club Cafe
Platform(s)Microsoft Windows, Mac OS
iPhone
Release2008
Genre(s)Bubble shooter
Mode(s)Single-player

Gameplay

The game has a prehistoric theme and its premise centers around a snail-like creature pushing around a string of colored stone marbles. Players shoot marbles at the loop in order to clear the level and prevent the string from reaching a specific end point, which will cause the player to lose the level. Marbles can be cleared by the player shooting a similarly colored marble at a grouping that contains two or more marbles of the same color. Players will additionally encounter dark silver marbles that cannot be cleared except in specific circumstances. During game play players can collect bonus items that can make the game easier and also remove marbles, including the dark silver marbles. Players can gain these items by playing a bonus level.

The game can be played in three modes, classic, strategy, and survival, and each mode has four difficulty settings, which range from easy to grand master.

Reception

Gamezebo gave StoneLoops! a rating of 4.5/5, praising it for its graphics, sound, and ease of play while also criticizing it for having an unoriginal premise.[3] TouchArcade reviewed the iPhone version and also reviewed the game favorably, commenting that its gameplay was addictive.[4]

gollark: I see.
gollark: It's not better built in. Printer functionality is notoriously unreliable and an external RPi thing will generally work much more sanely.
gollark: Much less horrible, generally, to just hook up an RPi to it for print handling.
gollark: You probably don't want that anyway.
gollark: Newer shinier laptops seem to omit those because rubber feet make it thicker and are not shiny.

References

  1. "StoneLoops! and Codeminion: A New Player Has Joined". Escapist Magazine. Retrieved 2016-07-01.
  2. "'StoneLoops! of Jurassica' Removed from App Store". TouchArcade. 2009-10-24. Retrieved 2016-07-01.
  3. "StoneLoops! Of Jurassica Review". Gamezebo. 11 July 2009. Retrieved 31 March 2013.
  4. "'StoneLoops! of Jurassica' - Move Over, Zuma!". TouchArcade. 2009-05-25. Retrieved 2016-07-01.
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